Doughguy Posted 18 hours ago Posted 18 hours ago (edited) Having recently flown an mp session me and my friends noticed that carrier ops are more or less off the hook, as spawn points are on the middle of the deck. Means: if someone connects and spawns on the servers he will do so right in the middle of the deck, and if someone is about to touch down, he will crash right into him with no chance to turn away etc. It would be nice that spawn points could be set behind the foul line eg with the "parking" option unlike "start from ramp" where it literatully means on the runway. Or implement a spawn block of some sorts, where the AI prevents one from spawning when it detects someone approaching the carrier to land, similar lights flick on on caucasus when you approach. Otherwise it simply wont work in mp. Edited 4 hours ago by Doughguy https://sr-f.de/
-Rudel- Posted 5 hours ago Posted 5 hours ago Hi, we'll see what we can do. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
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