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Posted

Hello,

I'm not sure I understand how the green reflections visible near the HUD work (in certain conditions, relative to the sun, for example).
When using the HUD's night filter (on a beautiful sunny afternoon), I thought the surrounding reflections would also turn red.

So, these reflections come from the reflection of the canopy, if I refer to a previous post on this subject, but why are they green?
Finally, I would have preferred these reflections to adapt to the color used on the HUD, green or red depending.

Thank you in advance for your clarification on this matter.
Sincerely,
Michael

Posted
6 hours ago, wwWolfcom said:

An F-14A Tomcat aircraft from Fighter Squadron 14 (VF-14) receives fuel  from an Air Force tanker aircraft while on a combat air patrol following  the cease-fire between coalition and Iraqi forces. VF-14

 

front windscreen itself is tinted to green

That one pane of glass is the single most demanding deal with model builders everywhere. EVERYONE has their own idea of how to get it right. 
 

Ask any 4 tomcat modelers the best way to do it, you’ll get 6 answers all conflicting.

Posted (edited)
7 minutes ago, RustBelt said:

That one pane of glass is the single most demanding deal with model builders everywhere. EVERYONE has their own idea of how to get it right. 
 

Ask any 4 tomcat modelers the best way to do it, you’ll get 6 answers all conflicting.

Also it’s not “tinted” so much as a surface in the laminations of the glass is a selective reflector of the wavelength of light the HUD CRT emits. So it cuts that green looking through it. And reflects that green hitting it from any white light source. 
 

At night it’s dim enough that red light reflects off the normal glass good enough. So bonus you get a red hud at night. 

Edited by RustBelt
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