Twwhitey Posted August 26 Posted August 26 So I finally sorted out my speaker problem on my Super (turns out the DMAS speakers that shipped with my unit are defective... sigh) anyhow I'm now 8 days away from needing to make the decision as to whether I'm keeping the Super or not. Coming from the Reverb G2 I was hoping the local dimming on the Super was going to make for a much better experience flying at night... my initial experience has not been great though. Launching the F/A-18 Case III recovery mission and the F-16 Night Free flight mission I have to say - at least on my unit - flying at night is a literal kaleidoscope of colors in the clouds. I tried to snap a picture of what I'm seeing on my phone through the lens.... I see REDS, PURPLES, BLUES... it looks.. well terrible and completely unrealistic. Is this what everyone else is seeing? Is this the Chromatic Aberration effect I've heard about? or might this just be a case of a poor set of screens? Or am I crazy... null i9-9900K @ 5.0GHz, ASUS ROG Z390 MAXIMUS XI HERO, ASUS GeForce RTX 2080Ti 11GB, 32GB DDR4 @ 3866MHZ, 1TB Intel 660P M.2 NVMe SSD, 1TB WD Black SN750 NVMe SSD, Oculus Rift S
Panzerlang Posted August 28 Posted August 28 Same in IL2 at night but it's not a game breaker, so meh.
Dawgboy Posted August 28 Posted August 28 On 8/25/2025 at 6:47 PM, Twwhitey said: So I finally sorted out my speaker problem on my Super (turns out the DMAS speakers that shipped with my unit are defective... sigh) anyhow I'm now 8 days away from needing to make the decision as to whether I'm keeping the Super or not. Coming from the Reverb G2 I was hoping the local dimming on the Super was going to make for a much better experience flying at night... my initial experience has not been great though. Launching the F/A-18 Case III recovery mission and the F-16 Night Free flight mission I have to say - at least on my unit - flying at night is a literal kaleidoscope of colors in the clouds. I tried to snap a picture of what I'm seeing on my phone through the lens.... I see REDS, PURPLES, BLUES... it looks.. well terrible and completely unrealistic. Is this what everyone else is seeing? Is this the Chromatic Aberration effect I've heard about? or might this just be a case of a poor set of screens? Or am I crazy... null Wow...not what I would expect, simply because some of the Pimax Super's demo videos showed crystal-clear night flying, albeit in other simulations. The only time you have too much fuel is when you're on fire. ============================= AMD 9950X3D CPU, 96Gb RAM// NVIDIA 5090 // SSD only // VKB STECS Mini+ Throttle / TM Warthog FCS / MFG Rudder Pedals / Physical Cockpit // TrackIR or VR// Win11 Pro 64bit //
MissionCMDR Posted August 29 Posted August 29 Night flying with the Crystal, for me looks like peering through a smudged window for black levels...I am looking into this as well, as it's likely a setting I messed up somewhere or ignored. Inside the cockpit seemed normal, but I will have to verify as I was too busy getting distracted by the "fog" I did have an older Quadviews/OpenXR setup, and recently uninstalled that to use the Pimax version builtin. I will do some testing today or over the weekend, see how far I get. 1
MissionCMDR Posted August 29 Posted August 29 (edited) I found a reddit post about adding a line to your profile.json under your \AppData\Local\Pimax\runtime folder. Search for "local_dimming_black_level", which should be 0 by default I believe. Set the value to 0.002, and restart Pimax services (I restarted my PC for good measure) This "helped", and did improve somewhat, but I am not sure why the background of parts of the cockpit, are black and display properly, yet outside the canopy is a foggy mess. Looks like it's daytime sorties for me until the issue is resolved...the artifacts kill the experience. This was done using the native and builtin PimaxXR with DFR enabled. Edited August 29 by MissionCMDR 1 1
Calvin.Pimax Posted September 1 Posted September 1 Another thing you could try is to On 8/26/2025 at 9:47 AM, Twwhitey said: So I finally sorted out my speaker problem on my Super (turns out the DMAS speakers that shipped with my unit are defective... sigh) anyhow I'm now 8 days away from needing to make the decision as to whether I'm keeping the Super or not. Coming from the Reverb G2 I was hoping the local dimming on the Super was going to make for a much better experience flying at night... my initial experience has not been great though. Launching the F/A-18 Case III recovery mission and the F-16 Night Free flight mission I have to say - at least on my unit - flying at night is a literal kaleidoscope of colors in the clouds. I tried to snap a picture of what I'm seeing on my phone through the lens.... I see REDS, PURPLES, BLUES... it looks.. well terrible and completely unrealistic. Is this what everyone else is seeing? Is this the Chromatic Aberration effect I've heard about? or might this just be a case of a poor set of screens? Or am I crazy... null Try to lower the brightness and play around with the local dimming slider? 1
Nedum Posted September 1 Posted September 1 @Twwhitey I don't have this issue. I had to lower my brightness in DCS to 1.8 and in Pimax Play to 99 %. 2 1 CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 5090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Pteradon Posted 22 hours ago Posted 22 hours ago About a week ago, the Crystal Super 50 ppd was delivered at my home. I used the video of Tally Mouse for setting headset up for DCS. With daytime missions it looks stunning, but nighttime mission, i also got some strange effects on the edges of the clouds. Way less than the picture of Twwhitey. Inside the cockpit everything looks fine. Already set the brightness in Pimax Play to 99 and in DCS to 1.6. (Came from 2.1 ) I still want to try the solution wich MissionCMDR mentioned. But i got some days left of those 14 days. My question i have, is the problem wich is mentioned in this topic an software issue, or should i send this Crystal Super back because there is issue with hardware itself? Asus ROG Crosshair X870E Hero | Ryzen 9 9950X3D | G.Skill DDR5 Trident Z5 64GB | Samsung 9100 PRO m2 4TB | ASUS Astral RTX 5090 LC | TM AVA | TM Viper TQS | TM TPR pedals | WinWing Super Taurus | WinWing TopGun MIP | Pimax Crystal Super 50 ppd | Windows 11
MadMonty Posted 14 hours ago Posted 14 hours ago Yesterday, I had my first flight in a campaign in the dark of night and unfortunately have to confirm that the Super is causing problems here. I have a bright corona around the aircraft, sometimes the aircraft disappears because the headset seems to dim on its own, and when I go into the cockpit, everything is gone until the headset brightens up again. It almost seems as if some kind of glare function is integrated. The sunrise looked disastrous and completely unnatural. I've only just discovered this thread and will try to change the settings tonight. If necessary, I'll have to revise my positive review of the headset due to its lack of nighttime suitability... 1 PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Papamiraculi Posted 14 hours ago Posted 14 hours ago I can confirm and this is something that should be addressed. Question is: does it only happen in DCS? I don't have any other VR games which feature similar dark environments. Maybe somebody else can check. Night flying in DCS has always been a problem. In general I think gamma (and colors in general) has always been a problem in DCS. So this might also be a bad combination of DCS' poor gamma solution and the Supers color issues: If I use the general recommendation of seeing contrast to -1 and brightness to -3 in PIMAX Play I get good colors and contrast in daytime in DCS. Same settings at night crush blacks heavily. Back to stock and you get the color halos. I don't know if PIMAX plans to do something about the colors of the Super, it if the above workaround will be their "solution". The local dimming sliders does not help at all with the halos. The only way to get rid of them is to crush blacks entirely. In the meantime: Has anyone found a good setting for profiles.json that MissionCMDR mentioned above? 1
Panzerlang Posted 10 hours ago Posted 10 hours ago 3 hours ago, Papamiraculi said: I can confirm and this is something that should be addressed. Question is: does it only happen in DCS? I don't have any other VR games which feature similar dark environments. Maybe somebody else can check. Night flying in DCS has always been a problem. In general I think gamma (and colors in general) has always been a problem in DCS. So this might also be a bad combination of DCS' poor gamma solution and the Supers color issues: If I use the general recommendation of seeing contrast to -1 and brightness to -3 in PIMAX Play I get good colors and contrast in daytime in DCS. Same settings at night crush blacks heavily. Back to stock and you get the color halos. I don't know if PIMAX plans to do something about the colors of the Super, it if the above workaround will be their "solution". The local dimming sliders does not help at all with the halos. The only way to get rid of them is to crush blacks entirely. In the meantime: Has anyone found a good setting for profiles.json that MissionCMDR mentioned above? It's the same in IL2, noticeably the clouds are fubar. 1
MadMonty Posted 1 hour ago Posted 1 hour ago (edited) Hey guys - quick update... I have now extensively tested the issues and adjustment options in a night mission (Syria, June, 4 a.m.) and a dawn mission (Syria, June, 04:15–04:30 a.m.): Problems: HALO around bright objects, especially the aircraft in external view Indefinable dark mass from the horizon downward; the transition from the stars over the horizon to the ground is not a clear line, but a constantly shifting “something” Partial “blackout”: when rotating the external view of the jet, brightness suddenly dims completely (across everything); when I then switch into the cockpit, everything is pitch black and the headset gradually brightens again Chromatic Aberration at sunrise / clouds, as described at the beginning of the thread Adjustment options: Contrast & Brightness in PP Local Dimming in PP Gamma in DCS Modifying the profile.json file as described by missioncmdr Upfront, everything that doesn’t work or has no effect: Problems: HALO does not go away, no matter what I do Horizon-to-ground transition remains undefinable Blackouts are still present Adjustment options: 2. Local Dimming in PP makes no difference 4. Modifying the profile.json (simply adding the line with the value, as it is not there initially) causes changes, but in my view nothing that Brightness couldn’t also achieve The only progress so far: Problem: 4. The Chromatic Aberration at sunrise or sunset on the horizon and in the clouds can be removed. Workaround: Set Brightness in PP to -2 and Gamma (previously 1.8 for me) to 2.8 (!). This results in beautifully smooth transitions without artifacts. I tried calibrating the correct brightness against the stars: everything I can see at B=0 and G=1.8, I can also see again at B=-2 and G=2.8. The problem then is with daytime missions: here, with B=-2, Gamma needs to be set to about 2.2–2.4, otherwise it looks too bright. You can fine-tune this a bit by setting Contrast to -2. Then Gamma can stay at 2.8 without affecting nighttime visuals, and during the day you get roughly the same brightness, although the colors appear a little more muted. On the other hand, Gamma can be changed during flight (for day/night missions). So – currently I’m using: In PP: Brightness -2 Contrast -2 In DCS: Gamma 2.8 Fun fact: If Pimax Play is completely closed and restarted, you still get the Chromatic Aberration despite Brightness -2 and Gamma 2.8. I need to briefly move the Brightness slider in PP, set it back to -2, hit Apply, and then the setting works again. This seems to be another bug. @Calvin.Pimax – please have your team take a look at this. It should all be solvable! Edited 1 hour ago by MadMonty 1 PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
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