Alex_Weyland Posted August 28 Posted August 28 Hello, Tracks are attached. Same scenario - 24 launched BGM-109 from 4 ships coming towards SA-22/SA-15. SA-22 does look like it can't track them properly and basically switching from one to another. SA-15 is capable to shoot 4 missiles simultaneously. SA-22 according to official public sources must do the same. But it rarely shoot 2 at the same time. Another problem - should skill level affect automated systems like SA-15/-22? There is a difference between amount of time between launches and amount of targets attacked. E.g., "average" Tor-M2 managed to launch only 3 missiles simultaneously. Can you please check this? Kind regards sa22__excellent_4thts.trk torm2__excellent_4thts.trk
currenthill Posted August 28 Posted August 28 1 hour ago, Alex_Weyland said: Hello, Tracks are attached. Same scenario - 24 launched BGM-109 from 4 ships coming towards SA-22/SA-15. SA-22 does look like it can't track them properly and basically switching from one to another. SA-15 is capable to shoot 4 missiles simultaneously. SA-22 according to official public sources must do the same. But it rarely shoot 2 at the same time. Another problem - should skill level affect automated systems like SA-15/-22? There is a difference between amount of time between launches and amount of targets attacked. E.g., "average" Tor-M2 managed to launch only 3 missiles simultaneously. Can you please check this? Kind regards sa22__excellent_4thts.trk 146 kB · 0 downloads torm2__excellent_4thts.trk 120.08 kB · 0 downloads Hey! This was reported in the Discord. I've made changes for the next update, which will definitely improve both the Pantsir and Tor M2 engagement performance. 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
BOBBER_REBBOB Posted Tuesday at 01:09 PM Posted Tuesday at 01:09 PM Have tested TorM2 on max skill and it seems to be able to guide only 3 missiles? Maybe targets (HARMs) were moving too fast, i will test again soon with different targets
BOBBER_REBBOB Posted yesterday at 08:28 AM Posted yesterday at 08:28 AM Yep, engages only 3 targets. Tor is set to "excellent", alarm state red, and already facing the target direction with its radar to minimize engagement time. Aircraft is set to invisible to make the sam focus on missiles. Tacview-20251017-102140-DCS.zip.acmi
currenthill Posted yesterday at 09:19 AM Posted yesterday at 09:19 AM 50 minutes ago, BOBBER_REBBOB said: Yep, engages only 3 targets. Tor is set to "excellent", alarm state red, and already facing the target direction with its radar to minimize engagement time. Aircraft is set to invisible to make the sam focus on missiles. Tacview-20251017-102140-DCS.zip.acmi 52.69 kB · 0 downloads I ran a simple test, just to verify the basic functionality of the Tor M2. It definitely can use its four radar channels. So my guess would be that your scenario doesn't allow the Tor M2 the launch parameters for all four missiles. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
BOBBER_REBBOB Posted 9 hours ago Posted 9 hours ago That's weird tho, all mavericks were decently aligned both in azimuth and elevation, and quite slow. I would expect a max level m2 to be able to engage 4. Anyways i'm not really that knowledgable on the subjet, just wanted the situation to be looked at. Thanks again for your work on DCS, both on mods and now officially
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