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Or even just ground unit sectors in general. Can we either assign sectors of fire per waypoint or request the devs to rework the logic? Attached are some examples of what I'm talking about. The orange triangle should be the units sectors of fire. The blue line are where the barrel is pointed. These AI skill is set to excellent by the way. 

The image with the Brads. The far left one is looking far right even though there is an enemy to it's left about to engage them. 

The image with the Abrams. The lead vehicle should be looking forward of the element, the second would be looking left or right of forward movement. Both forward moving vehicles are looking behind them while there is an enemy to the front. The rear vehicle should be pulling rear security but is actually looking at their forward movement.  

Thanks
 

Digital Combat Simulator  Black Shark Screenshot 2025.08.31 - 01.14.25.49.png

Digital Combat Simulator  Black Shark Screenshot 2025.08.31 - 01.32.16.57.png

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