Hippo Posted 3 hours ago Posted 3 hours ago (edited) Sorry if I've missed something here, but does anyone how the saving of the visible area of the map works? It seems that whenever you click save, the area that is visible is what comes up when the mission is loaded into the ME the next time. But what if you subsquently work in another resolution or aspect ratio? Then it doesn't appear to be. Wouldn't it be preferable for either the selected vertical or horizontal extent to be saved and then presented no matter in which res or ar the mission is reloaded? And what about what is presented in the mission planner to the player when they load the mission? I can't see any logic to that at all. Surely this should be definable by the mission creator? I find that I can be working in the ME, click the launch mission icon, go into the mission planner, find that the extents are different, and then if I exit back into the ME, the extents have now changed to be the same as what I saw in the planner. Why? Edited 1 hour ago by Hippo System spec: AMD Ryzen 7 9800X3D @ stock, MSI GeForce RTX 5090 Ventus 3X OC 32 GB DDR7, Gigabyte X870 Gaming X, Corsair Vengeance LPX 32GB EXPO (2 x 16GB) DDR5 5300MHz C30, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, Thrustmaster Pendular Rudder
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