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Unrealistic Urban density hurts both performance and immersion


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Posted

Iraq terrain module is poorly managed and poorly made. I apologize but it's clearly seems to be that way. Urban area are way overly too dense for no good reason, it's even much denser than the real Iraq did... which is not only it doesn't offer any significant of visual quality improvement but it's also hurts the FPS severely.

And the very same problem are also present in the Afghanistan terrain module. I’m disappointed not by just the map but also by the artistic approach in general. Honestly, both the Iraq and Afghanistan modules feel like they were rushed out just so they could be put on sale…

To me, Early Access is supposed to let people get a proper glimpse of what’s being cooked. A small piece that’s well baked and well managed, one by one, district by district, mountain by mountain, village by village. Instead, what we get is a massive half-baked and half-finished terrain released just to appear finished. I think that’s not what Early Access is supposed to be...

Posted (edited)

It's Early Access, and more or less Iraq had that density in the urban environment (I mean it was fairly dense now that you mention it when I was there), so I'm not too sure how it's ":unrealistic" in any sense. Yeah it's taking a minute to be finished, but I don't think it's that bad.

Edited by EricJ
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'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
 
 

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Posted
On 9/4/2025 at 7:43 PM, EvMstein said:

 

To me, Early Access is supposed to let people get a proper glimpse of what’s being cooked. A small piece that’s well baked and well managed, one by one, district by district, mountain by mountain, village by village. Instead, what we get is a massive half-baked and half-finished terrain released just to appear finished. I think that’s not what Early Access is supposed to be...

 

Interesting...to ED, the team making the map the therefore the arbiters of what Early Access is "supposed to be", early access is a way for you to access a product before it's finished. The End.

What you describe has no relevance to how a map or aircraft is built...that's just not how development works/progresses. So again, you have the option to wait until later and experience the completed product, or access early and complain that you're experiencing it early...as that seems to be how some of you operate.

 

 

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