Fabiano-VIKING Posted Sunday at 08:54 PM Posted Sunday at 08:54 PM Hi folks, I've been experimenting with the CTLD script and I "revamped" the spawned FOB through the CTLD menu (Logistics → FOB Crates → FOB Spawning). I used several of the newer assets to make it look nicer (to my taste). The point is: I'm spawning an invisible FARP at the location so players within the vicinity of the FOB can also rearm and refuel. The FARP spawns correctly, but when trying to rearm or refuel, I don't get any "copy" message — nothing happens. Here is the piece of code that I've been using to spawn the FARP part: local _id12 = ctld.getNextUnitId() local _helipad = { ["category"] = "Heliports", ["shape_name"] = "invisiblefarp", ["type"] = "Invisible FARP", ["y"] = _point.z + 20, ["x"] = _point.x + 25, ["name"] = "FOB - POSTO AVANÇADO #" .. _id12, ["heading"] = 0, ["country"] = _country, ["hidden"] = false, ["visible"] = true, } mist.dynAddStatic(_helipad) Am I doing something wrong? Thank you.
razo+r Posted Sunday at 08:58 PM Posted Sunday at 08:58 PM (edited) Generally you should also place some of the required logistic units next to it for rearming and refueling. Also make sure you are calling the cround crew either with open canopy or with the correct intercom button. Edited Sunday at 08:59 PM by razo+r
kira_mikamy Posted 2 hours ago Posted 2 hours ago Yes, if you need the ground crew, adding just one Humvee is enough. I did the same thing years ago, I guess you’re using Cribob’s old CTLD. I’d recommend switching to the MOOSE one so you can do cooler stuff, but in any case just adding a Humvee will be enough.
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