GeoS72 Posted September 11 Posted September 11 When spawning a Corsair on a Nimitz class carrier, the plane immediately takes damage. The client plane is "cut in half" upon spawn. The ME setting for this group was Take Off from Parking Hot. Could the spawn point for the Corsair be moved further up to avoid this bug? See image for spawn location being too close to the edge. As a side note, Take off from Runway puts the Corsair on the Catapult. Without any external stores, you could take off without crashing. There was no need to salute to start the sequence.
-Rudel- Posted Saturday at 04:26 PM Posted Saturday at 04:26 PM This would be an ED issue. We don't have the ability to change spawn points on their carriers. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
GeoS72 Posted Monday at 01:15 PM Author Posted Monday at 01:15 PM @-Rudel-, Would you be able to broach that subject with ED as well? You may have more clout than just little old player(s) like myself.
GeoS72 Posted 4 hours ago Author Posted 4 hours ago @-Rudel-, what is the possibility of the Corsair being "slammed" on the deck during spawn-in to cause the tail to shear off? Hmm...what if the damaged landing gear (potentially tail wheel) causes the Corsair to spawn farther back? Maybe the carrier can't "see" the tail wheel and positions the main mounts closer to the deck edge. This would in turn cause the tail to hang over the water and shear off during spawn-in. As noted in this track file on an ashore parking spot, the plane is violently dropped after the repair cycle is completed. Imagine the plane being dropped during a spawn that is ~60ft above ground. Does my hypothesis have merit? 2025-09-18 Corsair Repair x2.trk
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