LaCiKa Posted September 24 Posted September 24 Same story no difference, just when missile is about to hit, it goes in other direction. 27R3rdmiss.trk 27R4thmiss.trk 27R5thmiss.trk 27R1stmiss.trk 27R2ndmiss.trk 2ndMiss27R.acmi 1stMiss27R.acmi 5thMiss27R.acmi 4thMiss27R.acmi 3rdMiss27R.acmi 2
Muchocracker Posted September 24 Posted September 24 (edited) Missile is losing the target to chaff while beaming in almost every track. Then reacquires super late and misses under likely because of target glint. I don't see anything in these tracks to suggest a bug. Edited September 24 by Muchocracker
LaCiKa Posted September 24 Author Posted September 24 54 minutes ago, Muchocracker said: Missile is losing the target to chaff while beaming in almost every track. Then reacquires super late and misses under likely because of target glint. I don't see anything in these tracks to suggest a bug. To me this is bug as missile is missing only few meters from target. AIM-7M and R-27R are almost same in chaff resistance with 27R being just behind it.
Muchocracker Posted September 24 Posted September 24 distance missed doesn't make it a bug. And the aim-7 is not on the same advanced model yet.
Creampie Posted September 24 Posted September 24 10 minutes ago, Muchocracker said: distance missed doesn't make it a bug. And the aim-7 is not on the same advanced model yet. Why?
ColdClaws Posted September 24 Posted September 24 2 hours ago, Muchocracker said: Missile is losing the target to chaff while beaming in almost every track. Then reacquires super late and misses under likely because of target glint. I don't see anything in these tracks to suggest a bug. I made a bug report where missiles are missing in a similar manner to this bug report and no chaff was even used with mine. 5
LaCiKa Posted September 25 Author Posted September 25 15 hours ago, Muchocracker said: distance missed doesn't make it a bug. And the aim-7 is not on the same advanced model yet. I suggest you take a closer look at all 5 tacviews and see when chaffing was stoped and how missile is missing target that is no longer droping chaffs.
Muchocracker Posted September 25 Posted September 25 (edited) 2 hours ago, LaCiKa said: I suggest you take a closer look at all 5 tacviews and see when chaffing was stoped and how missile is missing target that is no longer droping chaffs. And like i said in the next sentance, reacquired late. Missing under because of glint induced aiming errors. In the third track the missile oscillates up and down when the target isnt doing a similar maneuver. That's indicitive of the missiles aim point shifting. Edited September 25 by Muchocracker
nighthawk2174 Posted September 25 Posted September 25 (edited) 3 hours ago, Muchocracker said: And like i said in the next sentance, reacquired late. Missing under because of glint induced aiming errors. In the third track the missile oscillates up and down when the target isnt doing a similar maneuver. That's indicitive of the missiles aim point shifting. So with it reacquiring why. Does the R27 through its speed gate open if the target is lost? More importantly though chaff should not be impacting a speed gate this bad it should be minimal. Speed gates are often only 10-15kts wide and chaff will fall out of that well before they bloom to an RCS that could be useful. Chaff slows down at 700-1200m/s if memory serves me right and bloom time is 2 or so sec to go to its full RCS. Even near the beam the drop off in speed is such that it should fall out of the speed gate in a fraction of a second. Edited September 25 by nighthawk2174 2
Thirsty Posted September 26 Posted September 26 (edited) This looks very much like a bug with the new missile API. I have noticed as well that all you need to do is roll and pull a little and the R-27 just lost all abilitly to guide, and no chaff is needed at all. Especially if anykind of hard roll is intruduced. ColdClaws report and yours shows the same exact bug. Hope this gets fixed soon, since this is some warthunder levels of "just roll and the missile misses" kind of bug. Edited September 26 by Thirsty 2
TOMCATZ Posted Friday at 12:22 PM Posted Friday at 12:22 PM (edited) Hello I´m very happy with the MiG29- best module ED ever made. I really enjoy flying the Fulcrum. But unfortunatelly the missile R27 guidance has to be fixed and I must confirm the reports above here. Even if the target has no ECM on and no chaffs , just some rolls are enough the bring the R27 of track. It is so confusing and frustrating because even no "beaming" or cold turns or high g turns are necceasary to evade the missile even with stabile locks. I want kindly ask ED to update the missile guidance and I´m aware of that the module is under EA conditions. So far - A great job with the MiG29 was done and my heart is on fire for it. Thank you very much and Cheers TOM Edited Friday at 12:26 PM by TOMCATZ Born to fly but forced to work.
JTFF - Raph Posted 21 hours ago Posted 21 hours ago Same here, R27R are missing everything with solid locks and even without chaffs. The best results I had during past week of testing are near misses close to the target without detonation. I hope it can be adressed, the Fulcrum buyers are suffering a lot. Did a quick flight to capture some examples and had some funny things like 180° turns on my aircraft when the bandit is defending. Solid lock on this. nullnull 1 Modules: Nevada, Persian Gulf, Syria, Normandie, FC3, CA, Super Carrier, A-10C, A-10C II, F/A-18C, F-16 C, F-14 B, SA342, and WWII assets. Hardware: I7 8700K, Geforce GTX 1080Ti 11Go OC, 32Gb RAM, screen resolution 2K Devices: Hotas Warthog, Cougar MFDs, Saitek rudder pedals, Track IR
Thirsty Posted 16 hours ago Posted 16 hours ago 4 hours ago, JTFF - Raph said: Same here, R27R are missing everything with solid locks and even without chaffs. The best results I had during past week of testing are near misses close to the target without detonation. I hope it can be adressed, the Fulcrum buyers are suffering a lot. Did a quick flight to capture some examples and had some funny things like 180° turns on my aircraft when the bandit is defending. Solid lock on this. nullnull Yeah, it is multiple people that have been experiancing the "just roll and the 27 is dead" bug. And it is not due to chaff, clutter, or anything some above responded. Its simply losing all tracking capability with good solid locks, when the enemy aircraft just rolls a bit. Honestly, I am suprised we haven't gotten an offical reponse to this yet. . .
AeriaGloria Posted 16 hours ago Posted 16 hours ago 5 hours ago, JTFF - Raph said: Same here, R27R are missing everything with solid locks and even without chaffs. The best results I had during past week of testing are near misses close to the target without detonation. I hope it can be adressed, the Fulcrum buyers are suffering a lot. Did a quick flight to capture some examples and had some funny things like 180° turns on my aircraft when the bandit is defending. Solid lock on this. nullnull I’m trying to make tracts to make a bug report that it does not fit the 0.5-0.85 probability of kill given in manuals. I need atleast ten R-27 shots for this Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
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