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Is it just me or is the cannon aiming when using radar or IRST a bit off?


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Posted

I have noticed that when I try to use the cannon while target is locked with either radar or IRST and I think I have good aim (piper is on the target) and I fire, it misses most times. So this morning I tried few dogfight quick missions against few different aircraft and I am getting the impression that aiming piper aims little ahead and to the left of the target, when I am directly behind the aircraft and the target aircraft just flies straight, and its very close (only few 100m in front of me) the rounds go over the aircraft so I need to aim little lower and to the right and then rounds come right on target.

Anyone else noticing the same?

ps: I also noticed when firing the cannot that it pulls the airframe to the left... which is nice feature of the FM physics.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
9 minutes ago, Kuky said:

I have noticed that when I try to use the cannon while target is locked with either radar or IRST and I think I have good aim (piper is on the target) and I fire, it misses most times. So this morning I tried few dogfight quick missions against few different aircraft and I am getting the impression that aiming piper aims little ahead and to the left of the target, when I am directly behind the aircraft and the target aircraft just flies straight, and its very close (only few 100m in front of me) the rounds go over the aircraft so I need to aim little lower and to the right and then rounds come right on target.

Anyone else noticing the same?

ps: I also noticed when firing the cannot that it pulls the airframe to the left... which is nice feature of the FM physics.

It seems perfect for me at low G 

But if target is turning at high G, I find I need to shoot just ahead 

Don’t know if it’s intended or not 

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Posted
1 hour ago, AeriaGloria said:

It seems perfect for me at low G 

But if target is turning at high G, I find I need to shoot just ahead 

Don’t know if it’s intended or not 

It is a bit off... when level (no pulling G's) it overshoots a bit, aims tad ahead of the target... but when in turn (pulling higher G's) it undershoots (see my screenshot, looks like good aim but you can see tracers going way behind the aircraft.

Screen_250930_112222.jpg

Screen_250930_112330.jpg

I figured out why often I see tracers going to the left of the target, its because the aircraft pulls to the left as you start firing that cannon, so I figured I have to aim to the right side of the aircraft instead of the center.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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