Eisprinzessin Posted 4 hours ago Posted 4 hours ago I made a mission, which i want to have in different difficulty levels. The pilot shoud be able to select at the mission start via F10 menue (F10 - other) the difficulty of the mission. is there a way where i can set options that the later spawning enemy squadron has 1, 2, 3 or 4 wingmen? Or set the skills from Zero to Ace? Thanks in advance Specs: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz, RAM 128 GB, Win11 Home, RTX3080Ti
twistking Posted 4 hours ago Posted 4 hours ago (edited) 26 minutes ago, Eisprinzessin said: I made a mission, which i want to have in different difficulty levels. The pilot shoud be able to select at the mission start via F10 menue (F10 - other) the difficulty of the mission. is there a way where i can set options that the later spawning enemy squadron has 1, 2, 3 or 4 wingmen? Or set the skills from Zero to Ace? Thanks in advance You can have spawning of units controlled by flags. So F10 would set some flags which would then be used to determine which units to spawn. Be aware that all the group activations should happen after the player set those flags, otherwise you would need to deactivate units, which is less straight forward i believe... I don't think there is a way to manipulate units skill setting with the ME tools though. *edit* Easiest way (but limited in many ways) would just be to spawn a limited set of groups for the "easy" experience and just "late activate" more groups for higher difficulty if flags are set appropriately. Would only need a few triggers. Edited 4 hours ago by twistking 2 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
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