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Posted

There has been a lot of discussion around the current state of the targeting pods available to the F-16. I was wondering if ED has some plans on the roadmap for adjusting the ATP to have a further zoom than the legacy TGP, or have it be able to properly focus using the focus option?

One thing with the Legacy TGP is that it zooms 5x further than the sniper pod currently (4x zoom) and it has a significantly better clarity overall. This isn't the case in any IRL scenario, the Sniper is supposed to be leaps and bounds better than the litening TGP right? but most people are finding the long warmup time and lack of clarity/zoom of the ATP to be less desirable than just swapping back to the Litening and staying with that. 

I understand that the ATP warmup time is said to be realistic, which is fine, but dropping to a solid 5 minutes would make the game much better. I mean we don't make everything "realistic" in DCS right? for example the HARM/MAV..etc.. batteries just run forever rather than having the limited runtime they would have IRL. It would be a solid QOL update to drop the warmup time to something less than 10 minutes for the many that don't typically do hot starts. 

It would be great to use the ATP in a non-TV-XR/WHOT-N/W-XR mode to see any clear picture. Especially in the integrated IR mode. I added an image of the integrated mode. From what I understand this was supposed to be IR+TV? like, you can see through clouds possibly? (someone keep me honest here), but this appears to simply be WHOT in TV mode and its extremely blurry at 8.7nm and clouds still very much block visibility. The focus mode can be set to blurry, or more blurry, but at any different distance it really doesn't do much?

Not complaining, just trying to see if I am just crazy for thinking the ATP should have much better optical resolution than the Litening pod. 

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  • Like 1
Posted
1 hour ago, SubZ3r0 said:

Not complaining, just trying to see if I am just crazy for thinking the ATP should have much better optical resolution than the Litening pod. 

What you're missing in part is that the Litening in DCS was (and is) WAAAYYYYY overpowered to what it should be.  So it's not really an ATP problem, it's a Litening problem.

  • Like 3
Posted
6 hours ago, rob10 said:

What you're missing in part is that the Litening in DCS was (and is) WAAAYYYYY overpowered to what it should be.  So it's not really an ATP problem, it's a Litening problem.

I agree

 

7 hours ago, SubZ3r0 said:

I understand that the ATP warmup time is said to be realistic, which is fine, but dropping to a solid 5 minutes would make the game much better. I mean we don't make everything "realistic" in DCS right? for example the HARM/MAV..etc.. batteries just run forever rather than having the limited runtime they would have IRL. It would be a solid QOL update to drop the warmup time to something less than 10 minutes for the many that don't typically do hot starts. 

I also agree that it should be neccesary a limited power on for both weapons, it is a cheat that they can last forever, not appropriate for simulator.

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