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Triple screen problem with first-person view Visor effect


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Posted (edited)

I noticed a display brightness problem after the implementation first-person view Visor effect with update 2.9.21.16362.

Appearance of two lighter bands at each end, only in first-person view

Is there a solution to fix the problem or disable this function ?

 

 

Pb Triple screen_ 2025-10-22.jpg

Edited by Blueleader
  • Like 4
Posted (edited)

Same issue here with DCS/2.9.21.16362 (x86_64; MT; Windows NT 10.0.26120),while toggling visor will clear it, I would also prefer the entire view be included with visor down.  I am using 3 4K screens as well. 

image.jpeg

Edited by FlyAnyTime
  • Like 2
Posted

Same problem here in triple screen.

 

How can be said it not to be a bug? I've never seen a pilot wearing rectangular squared glasses!!

Simply they are ignoring triple screens and don't test properly. At least we need an option to adjust it.
 

Ryzen 7 5800X3D, MSI RTX 4090, 64GB DRAM, 2 x 1TB SSD, Triple Monitor 1920x1080p, Win11-Home

Posted

86791d2af0f07f074bf6465e09fcb7824bac1afc

18 minutes ago, TBarina said:

How can be said it not to be a bug? I've never seen a pilot wearing rectangular squared glasses!!

Simply they are ignoring triple screens and don't test properly. At least we need an option to adjust it.

It is obviously a bug. The overlay that reduce brightness wasn't made to take into consideration triple screens.

I hope ED is fixing it soon. Maybe it is very simple to do.

  • Like 1
Posted

Furthermore, F18 pilots don't wear goggles. It's a full-face visor.

I think it's foolish to keep posting stupid excuses for ED's numerous errors.

  • Like 1

Ryzen 7 5800X3D, MSI RTX 4090, 64GB DRAM, 2 x 1TB SSD, Triple Monitor 1920x1080p, Win11-Home

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