BaronVonVaderham Posted Sunday at 09:41 PM Posted Sunday at 09:41 PM (edited) Hi guys, managed to get my hands on a quest 3, so I started setting it up with virtual desktop. initially it loaded with what looked like incorrect resolution, but today it started up fine, so I got my first taste of flying with vr. I do have 2 questions though. My first question is: I noticed that the image doesn’t always load up in the center (at least, not in the place I want). So how can I recenter/reposition the image in VR. And my next question: How can I use my hands to set controls in the cockpit? I thought it was as easy as just setting in the VR page in controls menu the controllers to HANDS. But that did not show anything. I tried VRFree in the special menu, but that popped up callibration warnings linking to a page that no longer exists. So I switched that off again. DOing a search on google showed an AI workflow that I can’t figure out. so, any idea how I can do that? As I'm sure you notice I'm rather wet behind the ears with VR, and need some help getting this set up. Thanks for the patience and help! Edited Sunday at 09:44 PM by BaronVonVaderham
sleighzy Posted yesterday at 05:51 AM Posted yesterday at 05:51 AM 8 hours ago, BaronVonVaderham said: So how can I recenter/reposition the image in VR. Not entirely sure if this is related, but there is VR Recenter keybind in DCS, by default this is Numpad 5. So just look straight ahead and press that. Hand tracking in DCS is janky and largely a gimmick. Switches are difficult, and knobs are almost impossible. Enabling this in Virtual Desktop should be pretty easy. I'd need to recheck my settings from when I did this earlier but essentially in the VD settings in the headset you want to tick the box to forward tracking data to your PC, and enable hand tracking. 1 AMD 7800x3D, 4080Super, 64Gb DDR5 RAM, 4Tb NVMe M.2, Quest 2
mkel2010 Posted 21 hours ago Posted 21 hours ago (edited) As has already been said, map the UI Keybind for VR Recenter to a button on your joystick or throttle. I find that sometimes I have to recenter several times to get the right position, and it is dependent on where your head is pointed at the time you recenter. The other, related thing you'll probably want to play around with is your position in the cockpit. I found that the 2D snap view settings didn't work well for VR. I tried the DCS hand tracking and found it didn't work well for me. Instead I use HTCC by Fred Emmot (link below.) Even with HTCC, hand tracking is still a bit "janky" and takes some getting used to. As a result, I have created close to 400 Voice Attack commands for interacting with buttons and switches in the F-16 cockpit. I don't have everything mapped, but I do have the most-used items mapped. You might also want to look into Open Kneeboard for use in VR. I find it much better for VR than the DCS kneeboard. https://htcc.fredemmott.com https://openkneeboard.com One other tool I found useful in VR is XRNeckSafer. It allows you to look right, left, up and down farther than normal with bound joystick or throttle buttons. https://gitlab.com/NobiWan/xrnecksafer Edited 21 hours ago by mkel2010 1
slughead Posted 15 hours ago Posted 15 hours ago 15 hours ago, sleighzy said: Not entirely sure if this is related, but there is VR Recenter keybind in DCS, by default this is Numpad 5. So just look straight ahead and press that. Hand tracking in DCS is janky and largely a gimmick. Switches are difficult, and knobs are almost impossible. Enabling this in Virtual Desktop should be pretty easy. I'd need to recheck my settings from when I did this earlier but essentially in the VD settings in the headset you want to tick the box to forward tracking data to your PC, and enable hand tracking. Yes, using the "hands" in VR provided by DCS is janky and a gimmick. However, using your hands to control the mouse pointer with HTCC and Slugmouse to provide tactile mouse button clicks isn't janky and is actually very reliable and currently the closest you can get to controlling the cockpit controls with your hands instead of reaching out for the traditional mouse. Full details about this can be found here: 2 Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
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