AstroEma Posted November 16 Posted November 16 Hello all, I have a problem with the USB game controllers where windows will not recognize the TPR Pendular rudder if I have the WinWing MFD-C attached. If I disconnect the WW ICP then it gets recognized. I have tried attaching the devices to different USB ports in the hubs ( I have 2) and the problem still persists. These are the devices I am using: WW MFDL WW MFDR WW MFDC WW UFC + HUD WW ICP WW F15 Throttles WW F16 Stick WW Take Off Panel WW Combat Panel TPR Pendular Rudder Jetseat Elgato Stream Deck Track IR 5 Are there any solutions to managing the devices that forces windows to assign a port to each? Thank you! Kaby Lake @ 4.6Ghz - Gigabyte Z170-D3H - 16Gb DDR4 - Gigabyte GTX 1080 G1 OC - Samsung EVO 250Gb SSD - Seagate 1 Tb HDD - HTC Vive - Rift CV1
scommander2 Posted November 17 Posted November 17 (edited) 7 hours ago, AstroEma said: hubs Is the "daisy chain" hubs? If it is the hub controller at the end may be exceeded because every 7 USB-ports is required 1 controller. PS: I will suggest to monitor the USB devices at the device manager USB controller section to find out for devices have warning sign or not when WinWing devices are plugged in. Edited November 17 by scommander2 Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Dell 32 4K UHD Gaming Monitor G3223Q | Win 11 Pro
AstroEma Posted November 17 Author Posted November 17 Will look at the device manager. Thank you. no they are not daisy chained the hubs. Each one is attached to the motherboard. Kaby Lake @ 4.6Ghz - Gigabyte Z170-D3H - 16Gb DDR4 - Gigabyte GTX 1080 G1 OC - Samsung EVO 250Gb SSD - Seagate 1 Tb HDD - HTC Vive - Rift CV1
Mr_sukebe Posted November 17 Posted November 17 Try a powered external USB hub. I found with my old PC that it didn't like having too many USB devices directly attached. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
AstroEma Posted Thursday at 10:42 AM Author Posted Thursday at 10:42 AM Yep I have 3 powered Hubs. I still have the problem! Kaby Lake @ 4.6Ghz - Gigabyte Z170-D3H - 16Gb DDR4 - Gigabyte GTX 1080 G1 OC - Samsung EVO 250Gb SSD - Seagate 1 Tb HDD - HTC Vive - Rift CV1
scommander2 Posted Thursday at 03:09 PM Posted Thursday at 03:09 PM (edited) On 11/17/2025 at 10:33 AM, AstroEma said: no they are not daisy chained the hubs. Each one is attached to the motherboard. There is a USB util, called USB tree view, that provides the view of everything related USB information. Give a try, if it shows something about the issue. EDIT: I am wondering that if TPR connects with motherboard directly, and other USB devices are still connected with hubs, what will be this test result. I own TPR and I am sure that it does not have the USB controller built in. The Windows system limits up-to 5 max USB controllers, and I am not sure WinWing devices. Edited Thursday at 03:52 PM by scommander2 Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Dell 32 4K UHD Gaming Monitor G3223Q | Win 11 Pro
Canard Posted Thursday at 07:19 PM Posted Thursday at 07:19 PM I do not have "the" solution but I had this problem with not only game device disconnect but VR-eye tracking device disconnect etc. I tried everything with multiple, different and powerful usb hubs (I have a graveyard of them now) . The thing I looked at was HID-device limits and that some of the game controllers used up a lot of resources from a limited USB (enumeration?) /controller/channel budget where the Windows symptom (maybe) is kicking out a device when overloaded. My "solution" with the old rig was to not connect one of my devices. Note: I do not know what caused the problems. I am not an expert. What I do know, with my new rig (and a more powerful "hero" motherboard - all but one of my game devices is connected to one powered 16 USB hub (one of the devices was recommended to connect to the motherboard directly). I have also been able to add back the culprit from the last rig. No problems at all. In my previous rig I really had to balance where the devices plugged in (motherboard, front usb, USB hub 1 - 3) 9950X3D | RTX 5090 | SimRig TR160 Mk4 | Pimax Crystal Super | Moza AB9 & AY210 | WinWing F-16 Stick | Orion2 F-16/F-15EX Throttles | F/A-18 MIP | ICP | PTO2 | MFG | Virpil CP2/Sharka-50 | TC MFB/Eject | HF8 Pro | SRS Hurricane - XRNeckSafer | OpenKneeboard | SimShaker | SRS Studio
AstroEma Posted Saturday at 03:00 PM Author Posted Saturday at 03:00 PM Right. Thank you for that feedback. well, I bought a USB 2.0 Hub and the problem still persists. I can’t not connect a device because I use them all, and don’t have the means to change the motherboard right now. On 11/20/2025 at 4:09 PM, scommander2 said: There is a USB util, called USB tree view, that provides the view of everything related USB information. Give a try, if it shows something about the issue. EDIT: I am wondering that if TPR connects with motherboard directly, and other USB devices are still connected with hubs, what will be this test result. I own TPR and I am sure that it does not have the USB controller built in. The Windows system limits up-to 5 max USB controllers, and I am not sure WinWing devices. I did install USB Tree Viewer and found no issues. I also connected the TPRs directly to the motherboard but the issue still remains. not sure how to move forward. Kaby Lake @ 4.6Ghz - Gigabyte Z170-D3H - 16Gb DDR4 - Gigabyte GTX 1080 G1 OC - Samsung EVO 250Gb SSD - Seagate 1 Tb HDD - HTC Vive - Rift CV1
scommander2 Posted Saturday at 04:07 PM Posted Saturday at 04:07 PM 57 minutes ago, AstroEma said: I also connected the TPRs directly to the motherboard but the issue still remains. On 11/16/2025 at 5:04 PM, AstroEma said: If I disconnect the WW ICP then it gets recognized. Since TPR has connected with motherboard directly it has the closer path to the root hub controller rather than WinWing devices from WIndows point of view. How about uninstalling USB device (it may be hidden, enable "show hidden devices") for TPR from Device manager and let Windows recreates a new device entry while TPR connects again? (I am not sure UUID gets an issue) Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Dell 32 4K UHD Gaming Monitor G3223Q | Win 11 Pro
AstroEma Posted 17 hours ago Author Posted 17 hours ago Will try that! Thank you. Kaby Lake @ 4.6Ghz - Gigabyte Z170-D3H - 16Gb DDR4 - Gigabyte GTX 1080 G1 OC - Samsung EVO 250Gb SSD - Seagate 1 Tb HDD - HTC Vive - Rift CV1
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