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Guest Light_Nazgul
Posted

I have to say the force feedback deadzone is as described in the review in Black Shark. I just got a G940 and was coming from the Extreme 3D Pro. I wanted a HOTAS and the force feedback on this seemed to be the way to go for Black Shark. With trimming the deadzone moves along with the new trim position.

Overall it really does make it feel imprecise. The stick moves around in the center of force feedback deadzone under its own weight. Unless you set a fairly large deadzone on the stick, you have to keep you hand on it the whole time anyway to keep the movement from registering. It seems there is more deadzone toward X+ and trimming a little more X- than where the stick was being held seems to help keep it from drifting that way. While holding down the trim button and moving, I am still fighting the force feedback and clicks in the motors until I release the trim button.

I have the 5.07 software installed and the deadman switch covered. I have no past experience with force feedback. I have the Logitech profile with all 100%'s and the center spring disabled. I set the force feedback strength to 50% in Black Shark to have a little less fighting after the deadzone to set a new trim.

I saw some suggesting the reviewers unit was perhaps defective. I was wondering if others seemed to have similar results. Are there better setting for the force feedback and the axes curves and dead zone? I was flying better on the 3D Pro moving the trim and using trim reset and flying from there.

  • 2 weeks later...
Posted (edited)

Thanks for the info Light_Nazgul

 

One thing I can tell you from my experience with the LogitechG25 wheel is that with software edits to the FFB logic I was able to reduce the deadzone somewhat, but the problem is that you can only do this so much before the FFB forces start to oscillate and fight each other in a not so realistic feeling way. Note that this was in rFactor config files, as well as the realfeel plugin - I found no way to change any of this in the Logitech software.

 

I spent months tweaking the G25 and in the end I reduced the deadzone perhaps 30%, but increased the fighting I would have to do with the wheel near center as the motors would bounce the wheel off the point where the FFB ramps up.

Edited by TX-EcoDragon

S! TX-EcoDragon

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