WindWpn Posted November 13, 2009 Posted November 13, 2009 (edited) I was flying the Dragon Raid on the airfield mission yesterday and noticed at the FARP extreme FPS loss when looking at other Blacksharks departing from the pad. Whether in the pit or external view, anytime I looked with TrackIR towards the departing choppers, the FPS would go from about 45+ to 13. When I would look away from the choppers, it would jump back to 45+. Also in my 4 ship, when external looking back at the formation, the FPS would fall extremely but when looking away, it would bounce back up. Seems that looking at multiple spinning rotors kills the FPS. Is this a known issue, or is there some way to correct it? My system specs are as follows: Nvidia GTX 295: Driver: 191.07 nHancer AF: 16x AA: 4x(Enhance), Gamma, TranspSS VSync: On, TripleBuffer+ SLI: AFR[0x00480041] Perf: HiQual NegLOD: Clamp In game settings: All maxed except water. Mirrors are off. Machine Specs: i7 950, 12 gb ram, Win Vista 64 Edited November 13, 2009 by WindWeapon The Rig: i5 7700k OC 4.6ghz, 16 GB RAM, GTX 1080ti, Windows 10 [sIGPIC][/sIGPIC]
slug88 Posted November 13, 2009 Posted November 13, 2009 I don't experience the same, however I suspect that turning down shadow quality might help. [sIGPIC][/sIGPIC]
EtherealN Posted November 13, 2009 Posted November 13, 2009 Windweapon, it would be easier to judge if it's an issue in the simulator or an issue in your system if you informed us of what kind of system you are running. ;) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
WindWpn Posted November 13, 2009 Author Posted November 13, 2009 My system specs are as follows: Nvidia GTX 295: Driver: 191.07 nHancer AF: 16x AA: 4x(Enhance), Gamma, TranspSS VSync: On, TripleBuffer+ SLI: AFR[0x00480041] Perf: HiQual NegLOD: Clamp In game settings: All maxed except water. Mirrors are off. Machine Specs: i7 950, 12 gb ram, Win Vista 64 The Rig: i5 7700k OC 4.6ghz, 16 GB RAM, GTX 1080ti, Windows 10 [sIGPIC][/sIGPIC]
Distiler Posted November 13, 2009 Posted November 13, 2009 (edited) It happens to me too. The FARP situation with a Ka-50 spawned in front is very descriptive. Notice how depending the zoom level with wich you're watching another ka-50 your fps increases/decreases a lot! and it seems related to the rotor movement level of detail. In game settings high/medium, water low, no mirrors. E5200 @ 3Ghz Nvidia 9600GT 512DDR2 drivers 191.07 with AAx4, AFx8 ,negative LOD=clamp, texture filtering=quality Windows 7 64 bit Edited November 13, 2009 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
Panzertard Posted November 14, 2009 Posted November 14, 2009 (edited) Hm, we need to start pondering a bit again. I've heard of such issues from other players when I ran my own server. - It sometimes seemed that lighting may have contributed to it. - Mods are a likely contributing factor - try to disable some/all other mods to see if it makes a difference. - Custom skins may be a contributing factor - try to disable some/all other mods to see if it makes a difference. - Some players have often adjusted their water settings to 1 or 0, and solved the issue alltoughether - the total of everything just overwhelmed their CPU. (Some insisted that they should be able to have all settings on Max). - Other may have tested out other drivers and solved the issue. In the end - it may be a valuable test to Uninstall, install 1.0 and apply 1.0.1c over a *CLEAN* 1.0 to see that resolves the issue. Edited November 15, 2009 by Panzertard The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Sjokkel Posted November 15, 2009 Posted November 15, 2009 This i probably due to the dynamic lights. I experience the same issue on some levels. It's clearly noticable for me in the death valley missions. You can also see the huge framedrop when they engage their lights. The strange thing for me is that when flying in formation with 3 other BS, i can get 60 FPS in flyby, but sometimes i can have 17 fps just looking at 1 BS. Try putting lights="1" in your config file and test again.
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