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Posted

The reason why F4 gets away without pop-up is that there are preciously few buildings to pop-up in the first place. That's a pretty dubious accomplishment, IMHO :P With visible range on high things are acceptable in LOMAC, but the price in FPS is heavy, granted.

Posted

The difference is the textures - LOMAC has /lots/ of buildings which are nicely textured. Lots of textured things=FPS issues. There are a few things that can be tried to get around this, but there might not be enough time.

 

FOr example, they could try to make LODs for the buildings so that from afar the textures would be very simple and low quality, but you wouldn't notice - then instead of fading in buildings you just fade in textures. That's one -possible- solution, but it's not necessarily practical either.

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  • 5 months later...
Posted

What are actually FogParam1 and FogParam2? What these parameters actually do? How do they work? How does it apply to FPS ingame?

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Posted
What is pop-up?

 

he being smart cuz he dont get popup in blackshark, it was teh sarcastic question :p

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