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Posted (edited)

i make cdds file for terrain from lot of bmp images but where to put this cdds file to see layer over terrain ? thnks

Edited by Pirke77
Posted (edited)

Hi. This is the procedure I did to add .cdds files to Lockon.

 

1: Open Modman

2: Click Mods Maker

 

ModMan.jpg

 

3: Click the folder icon on the line where it says "Choose Addon File"

 

ModMan1.jpg

 

4: Go to the directory where your .cdds file is, select it and then click ok

 

ModMan2.jpg

 

5: Click the folder icon on the line "Choose Relative Install Folder"

 

ModMan3.jpg

 

6: Select /Lockon/Bazar/World

 

ModMan4.jpg

 

7: Click "Add To Package"

 

ModMan5.jpg

 

8: Add a name for your Mod, then click "Save as .RAR file"

 

ModMan6.jpg

 

9: Name packaged mod. (note where you save the file, I normally save mods in c:\modman\addons_fc)

 

ModMan7.jpg

 

10: Once saved, click "OK".

 

ModMan8.jpg

 

11: Open Modman and install the same way you would any other mod.

Edited by AustinN360
  • Like 1
Posted

tnks :)

but i still didnt see my terrain layer over my new terrain mesh ?

when all bmp of this terrain in Black Shark put in temptexture i see terrain layer:) in lockon i see only default green layer over my new mesh??? i think in lockon i must have cdds files because bmp files didnt work :( i made cdds from all my bmp files but where to put this cdds file to be layer over my new land.lsa2 file :)))

Posted

Make sure the cdds line in your graphics.cfg for the cdds pack you want comes before any of the terrain cdds files so it's prioritized and used first.

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Posted

no work ???? :(

 

in BS DCS i put bmp files in TempTexture folder. bmp i used in 3dmax to put satellite image over my new terrain:) i see satellite image in BS :)

but when i do this in lockon i didnt see satellite image over my terrain ?

can i put bmp files or i must put cdds files for lockon?

if i can put BMP files please explain me this . where to put this BMP files?

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