coolts Posted February 19, 2010 Posted February 19, 2010 Guys I changed my graphics.cfg file to “1.6” FOV and that works okay. I avoid the settings page now so it won’t reset. I tried an f-15 mission. Fine. Better SA. Like it I tried a few a-10 missions. And every single maverick I fired missed. By the same margin, below and to the right, (i think). Do you think the forced FOV change has somehow messed up the HUD alignment? As mavs are targeted using an essentially auto-locking visual means, this may have been borked by changing FOV. I will revert and test. I swear I saw a little mod on lockonfiles to tweak the targeting pipper but ignored it, (and can’t remember the name now). It could be another mod messing with stuff. Without mavericks, the A-10 is just a tour bus!:noexpression: [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
159th_Viper Posted February 19, 2010 Posted February 19, 2010 (edited) Be sure to set your Missile Effectiveness Slider to exactly 50% or 100%. Anything inbetween is Bugged and as a Consequence the Mav's are guaranteed to Hunt Gophers....... Edit: Just remembered: Do not forget to Tweak your F.O.V. for Widescreen. When setting your Aspect Ratio to 1.6 it has the result of Cropping the Top and Bottom of the screen. To Counteract this, navigate to your Config\View\view.lua file and edit the values to the Camera View Angle Limits to the ones marked in Red: -- Camera view angle limits {view angle min, view angle max}. CameraViewAngleLimits = {} CameraViewAngleLimits[PlaneIndex.iSu_27] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iSu_33] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iSu_25] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iSu_39] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iMiG_29] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iMiG_29K] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iA_10] = {20.0, 145.0} CameraViewAngleLimits[PlaneIndex.iF_15] = {20.0, 145.0} Edited February 19, 2010 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
coolts Posted February 19, 2010 Author Posted February 19, 2010 that sorted it. cheers. it was the missile effectiveness slider i think. couldnt find the .cfg or .lua file so just reset to defaults in game. btw my "view angle min" are differnet to yours CameraAngleLimits = {} CameraAngleLimits[PlaneIndex.iSu_27] = {160.0, -76.0, 145.0} CameraAngleLimits[PlaneIndex.iSu_33] = {160.0, -79.0, 145.0} CameraAngleLimits[PlaneIndex.iSu_25] = {109.0, -70.0, 104.0} CameraAngleLimits[PlaneIndex.iSu_39] = {116.0, -85.0, 145.0} CameraAngleLimits[PlaneIndex.iMiG_29] = {160.0, -80.0, 145.0} CameraAngleLimits[PlaneIndex.iMiG_29K] = {140.0, -65.0, 145.0} CameraAngleLimits[PlaneIndex.iA_10] = {160.0, -72.0, 145.0} CameraAngleLimits[PlaneIndex.iF_15] = {160.0, -81.0, 145.0} any idea why? [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
159th_Viper Posted February 19, 2010 Posted February 19, 2010 any idea why? You've got the wrong file there :) Config\View\view.lua file Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
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