Kenan Posted April 8, 2010 Posted April 8, 2010 Hey dewdz playing FC2, I have a question for you: In current DCS you need to use 2 Vikrhs to kill Abraams regardless of where you hit: top of turret, sides, engine etc. I saw this entry at lockon.co.uk about armor weakpoints: Ground units are modeled to search for and prioritize ground and airborne threats, include various levels of armor thickness around each vehicle, So anyone tested this ingame, say hitting a tank topside or sides or engines, will it start smoking or is it still two Vikrhs to kill? Thanks! [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
EvilBivol-1 Posted April 8, 2010 Posted April 8, 2010 Ground units are modeled to search for and prioritize ground and airborne threats, include various levels of armor thickness around each vehicle, This is as in Black Shark. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Kenan Posted April 8, 2010 Author Posted April 8, 2010 ^^Aha, so it's still 2 Vikrh hits regardless of the spot. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
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