Jump to content

Recommended Posts

Posted

as we all know most people will fire off 2 missiles at you. how do u drag out the second missile without being hit? the AI will only fire off one missile and i can slip that with no problem. i have fired off 2 missiles at the AI and sometimes he with slip both of them,other times he will slip the first be get hit by the second one.In FC2 slipping 2 missiles has been really hard and you really have to fight to slip just one! (active missiles) any comments?

Posted

I'm not sure I understand what the difficulty is. If you notch one missile then odds are a second missile launched at near the same time from the same launcher will also be notched. Same with out-gimballing them.

 

One thing to note though is that Red pilots may elect to fire two missiles of different types at you - for example an ER/ET combo salvo. This means you'll have two missiles heading for you that need to be defeated in different ways. (For example notch the ER and flare the ET.)

 

Could you supply some more detailed information on the scenarios where you are not having success? Most importantly the steps you take to defeat the enemy shot.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
Posted (edited)

if u are BVR at 18,000 feet you really can't use the terrain to mask you! it's just you and him at high altitude,do u really wanna go so low and give him an advantage? most of the time the 2 missiles can be fired 3 or 4 seconds after each other u have a real small window to slips inbetween the 2 missiles. the thing is you don't really wanna turn tail or fly so much that u can't track your bandit with your radar.

Edited by Bee_Sting
Posted

That did not respond to the questions I asked. ;)

 

Though you always have the option of beaming to gimbal instead of notching if you are worried about altitude disadvantage (though depending on range and such this may be difficult since you require at least half of the missile's speed to do it), and you should also note that you don't need to be in the terrain. You only need to force the missile into look-down. If you both started at 18k feet (that's already low, btw), hop down to 12-14k.

 

Also, I'd like to point out that the opponent having an advantage is preferable to being dead, don't you agree? Also, you "gave" him the advantage when you allowed him first-shot. Having to defend and let him keep advantage is only the consequence of that. ;)

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
Posted (edited)

i really don't like being out of the bandits or missiles envelope. since i don't have IR track i depend on my radar to locate and detect missiles,so that means getting really close to missiles and bandits. my bvr turns into wrv in mins or seconds. slipping the first missile is easy but the second comes in fast,you really can't pull 2 g's move at corner speed.most people like to fire in bvr but i like to fire in bvr just seconds before i get into wvr.(12 to 14knm)

Edited by Bee_Sting
Posted

Good luck 'slipping' that missile without notching then.

 

The whole idea is that if you continue traveling towards the missiles, especially as you get closer, you'll take it in the face. No 'slipping'. ;)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

hahaha! i try not to get one in the face! i'm just trying and out new techs to improve my flying skills. slipping or dodging 2 active missiles in wvr is really hard to do.

Posted

It should be next to impossible to do inside Rtr (which are are inside of since you're WVR) without notching; and that is how it should be.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
i really don't like being out of the bandits or missiles envelope. since i don't have IR track i depend on my radar to locate and detect missiles,so that means getting really close to missiles and bandits.

 

...which means eating missiles.

 

most people like to fire in bvr but i like to fire in bvr just seconds before i get into wvr.(12 to 14knm)

 

...which is the same as giving your opponent the advantage - the very thing you were afraid of doing if you turn into the notch.

 

Basically, what you are describing is the following:

 

1) You get your shot opportunity. You do not take it.

2) Bandit gets his shot opportunity. He takes it.

3) You continue in close, ensuring that the bandit's missile will have maximum energy when it intercepts you.

4) You do not do any maneuver to break the missile's lock.

5) You die.

 

If you don't have trackIR I wonder how you intend to keep track of things within visual range. If you just stay in BVR you can work the engagement largely with your radar scope. When you go WVR you have to be able to turn your head.

 

If you want to change points 2 through 5, change what happened in point 1. And if things go south - don't fly into the enemy missiles. Turn away, notch, beam, gimbal, do something to make the enemy NOT kill you, then either press back into the offensive or disengage and get your range back so you can try again.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
Posted (edited)
if u are BVR at 18,000 feet you really can't use the terrain to mask you! it's just you and him at high altitude,do u really wanna go so low and give him an advantage? most of the time the 2 missiles can be fired 3 or 4 seconds after each other u have a real small window to slips inbetween the 2 missiles. the thing is you don't really wanna turn tail or fly so much that u can't track your bandit with your radar.

 

If you are that height dive down to some 7000mtr where you can maneuver to out run the missile or break the lock. At 18000mtr theres hardly any chance of walking away without a hit except that you try to run away showing him your glowing tail. Because if you are in Su-27 the more faster F-15C will get you and if you are in F-15C the IR missile will get you in case he decides to chase you.

 

Apology: Sorry I read 18000 meters and not feet.

Edited by combatace
Posted
If you are that height dive down to some 7000mtr where you can maneuver to out run the missile or break the lock. At 18000mtr theres hardly any chance of walking away without a hit except that you try to run away showing him your glowing tail.

 

18 000 feet = 5400 meters. Maneuvering is no problem there.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...