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Posted

In 1.02 with Classified missions you could swap in Payloads to re-do a mission or just to play with the weapons.

In FC1.1 you cannot change the Payload in Classified missions

 

Is this a bug, an oversight, or just the planned way it's supposed to be?

ZoomBoy

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Posted

Essentially people ask for different things, so the devs change features.

 

Rather, they should add more complexity to the features, but complexity equals time ...

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Posted

You can't change the payload in the campaign now either. This was widely asked for when 1.02 came out and they did it. I don't remember anyone asking for it to be changed back so you can't change the payload.

Dusty Rhodes

 

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Posted
Its good, this way new players wont distort guns only or heaters only missions.

 

I wish they also included the BFG3000 to better suit the quake theme - and hey, let's not forget rocket jumping. Yeah. Give us rocket jumps in Lock On. Screw those misogynous so-called "flight simmers" - we want arcade, baby!

Posted

the other nice thing is you can have bvr missions that are more fun. Being able to make a fixed payload for an F15 for instance means you might have to think about what missiles to fire instead of spamming AIM120's all over the sky

Posted
I wish they also included the BFG3000 to better suit the quake theme - and hey, let's not forget rocket jumping. Yeah. Give us rocket jumps in Lock On. Screw those misogynous so-called "flight simmers" - we want arcade, baby!

 

bfg2000 was from doom.

 

Besides trying to make me look ridiculous, what is your point?

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