TheMoose Posted July 30, 2010 Posted July 30, 2010 Hi guys, I'm having a ball, even so limited in view with mission building. No matter I'll work with what I was given. My issue is: When I insert a farp, do I need to add static object like fuel truck to make it functional to allow my sharks to refuel? If so, ok, what about re arming, what do I need? Basically what do I need to make a complete farp base work? Thanks in advance. Regards, Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
zdXu Posted July 30, 2010 Posted July 30, 2010 (edited) http://forums.eagle.ru/showthread.php?t=55310&highlight=templates http://files.lockon.ru/en/158/ Edited July 30, 2010 by zdXu
Speed Posted July 30, 2010 Posted July 30, 2010 Hi guys, I'm having a ball, even so limited in view with mission building. No matter I'll work with what I was given. My issue is: When I insert a farp, do I need to add static object like fuel truck to make it functional to allow my sharks to refuel? If so, ok, what about re arming, what do I need? Basically what do I need to make a complete farp base work? Thanks in advance. Regards, The UI manual contains these answers. Importantly though, DO NOT USE STATIC OBJECTS. Use vehicles. Second note: the UI manual is wrong in some statements. For example, if you destroy the tower at an airbase, in my experiments, even if you detroy ALL the control towers at an airbase, it will still communicate over the radio. Secondly and more to the subject, despite what the UI manual says, I have found that farp tents and other static structures are NOT necessary. You can have a fully functional farp with only vehicles, which is nice when you have missions where one objective is to capture a FARP. That said, certain structures like the tent FARP ammo dump and FARP refueling stations DO work, and DO make the vehicles that would otherwise provide that function not necessary (I like to have them around anyways). Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
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