awjudge Posted October 15, 2010 Posted October 15, 2010 Hi all, I've been looking about and I can't see how to achieve what I need to in the mission editor. I'd like to create a mission where the goal is to destroy a specific building or bridge on the map, is there any way to do that? Thanks, Alex
zdXu Posted October 16, 2010 Posted October 16, 2010 Hi all, I've been looking about and I can't see how to achieve what I need to in the mission editor. I'd like to create a mission where the goal is to destroy a specific building or bridge on the map, is there any way to do that? Thanks, Alex To verify if a bridge is destroyed: Spawn a test-vehicle before the bridge, give the vehicle waypoints over the bridge, place a trigger-zone after the bridge. If the vehicle reaches the trigger-zone => bridge is intact otherwise bridge is damaged or destroyed.
power5 Posted October 18, 2010 Posted October 18, 2010 Make a bullseye on the bridge or set a waypoint on it. Take screen shots of the building and put them in the briefing and indicate that the photo shows the target. Could also get the coordinates and put them in the briefing. [sIGPIC][/sIGPIC] Aaron i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5 BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109
zdXu Posted October 18, 2010 Posted October 18, 2010 (edited) To verify if a building has collapsed place a friendly soldier (or maybe a civilian car) as close as you can to that building. If the building will collapse the soldier will die or will be damaged. Check at the end of the mission the status of that soldier with "is unit alive" or "is unit damaged" etc. Edited October 18, 2010 by zdXu
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