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Posted (edited)

If i preview a track from multilayer it seems as though it goes through some kind of massive de-sync. for example I will upload a track where i am in multiplayer, we all start up our engines then begin to taxi, then take off and proceed to the target area. But what happens in the playback is when we taxi my aircraft just goes off the taxiway and get stuck in the grass and the track is broken. but my multiplayer buddies go on just fine (in my track). The same happens to my friends if they try and replay their own track, in their versions of the track their aircraft gets de-synced and stuck in the grass as well and to them the other crafts go on just fine. some kind of issue when recording ones own happenings. :joystick:

 

EDIT**** seems as though the one who hosted the mission has no issues..... but the other clients when they preview their own tracks, their own planes are FUBAR'ed and De-sync'd

 

track

http://www.mediafire.com/?2f83lw9bpbq171l

Edited by graywo1fg

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