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Posted

POWER LINES

 

 

3DS MAX object type: Editable Spline, Editable Mesh

 

 

The power lines in 3ds max are represented as an Editable Spline. In every spline vertex, there are square Editable Meshes with name “vyshka%”, which defines the supports positioning in the simulation (spline vertexes’ coordinates and Editable Mesh Pivot can mismatch each other).

 

 

All of the Editable Meshes should be linked to corresponding splines (with Link tool).

 

 

Export:

 

Export power line to the “file.dat” text file with the SaveWire.ms script (“Save” button).

 

Convert the “file.dat” text file to the “Etl.fsc” with the ETL.exe program (command line: “ETL.exe file.dat Etl.fsc”).

 

 

i made power lines in game but i dont see wire beatween my power lines ???

 

 

question is :)

 

Where to find :

-SaveWire.ms script

-ETL.exe program

 

thnks :)

Posted (edited)

ED any answer for me for this ?

 

Where to find :

-SaveWire.ms script

-ETL.exe program ( i must edit with this ETL.FSC)

 

thnks

Edited by Pirke77
  • 1 month later...
Posted

Did you call the telephony and power companies to send a crew out to string the the line up?

 

I did not even know we could put in power lines.

[sIGPIC][/sIGPIC]

Aaron

i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5

 

BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109

Posted

I thought powerlines were already in?

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted
its look like this when import in new scene of power lines in my terrain.

i dont have wires between :(

 

Why don't you power lines ! I have the power lines between the poles. And what is more wonderful is that one day I slammed my plane into the wires and my plane crashed and the wire tension brought down two adjacent poles. Isn't that cool ! :)

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