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Posted

I read the thread with the example of how it works but still don't understand what and how they are used.The manual didn't explain much either but I'm assuming they have to do something with capturing bases.

Posted

Been a while since i have made a mission so going from memory here.

 

A flag is a condition which is activated when true and can be used to encompass a load of subconditions.

 

For instance you could set a single trigger. E.g. Pilot x flies over area Y and Z will happen.

 

A flag can encompass many trigers and other items. Pilot flies over area X which makes flag codition true - flag true sets off trigger 1,2,3, activates sound 4,5, activates co-alition message 6 etc.

 

Its not for capturing bases, but you could set up a condition for capturing bases within a flag.

 

I hope i have not given you a red herring, but that is what i remember a flag as. I think i need to get back into the mission editor as it has been too long ;-)

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