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Posted

I found some code accidentally when I searched for Hotas options and those lines led me to the pure supposition that the AI can´t see though trees when enabled.

 

visual_detection = {

terrain_LOS_test = true,

Earth_curvature_LOS_test = true,

objects_LOS_test = false,

clouds_LOS_test = false,

trees_LOS_test = false,

 

Does anyone has information about that? I remembered that we had some problems in Blackshark with AI Trees and LOS.

[sIGPIC][/sIGPIC]

 

 

Posted

I would be VERY surprised if that worked. I mean happy surprised of course but... We were told this problem is not easily solved and requires a major 3D engine overhaul, so I think it's just there for future compatibility.

Sorry for being pessimistic.

I can't test it right now, maybe someone can confirm/disclaim by flight test?

[sIGPIC][/sIGPIC]

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Posted

I´m not sure but I think the overhaul was basically needed for the collidability of the trees. Not sure if it was for the LOS.

 

Would be a huge step forward especially for Heli Pilots.

[sIGPIC][/sIGPIC]

 

 

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