Guest Cayenne Posted February 14, 2011 Share Posted February 14, 2011 I must be missing something. I use a small homemade mission for practice and when I use a preset loadout or one I made (correct racks and stations) the GBU-12 and sidewinders show as red, I reset the CICU and reload the cartridge and I get the same thing. I have tried every conceivable combo in the inventory pages. I tell the inventory that its a "12" and it shows as red "10s" on the station page...TIA Link to comment Share on other sites More sharing options...
Weaponz248 Posted February 14, 2011 Share Posted February 14, 2011 Got a track or a screenshot? Also from the DSMS page go to INV and you can load the 12. Seems strange though? Can you post a screen of the profile page for the 12/10? Link to comment Share on other sites More sharing options...
slimakwielki Posted February 14, 2011 Share Posted February 14, 2011 oh, I noticed a while back when playing with weapons *.luas that reseting TER rockets with current loadout always resulted in error (mismatch). Only reloading DSMS via DTS upload sorted out errors. Beta 3 times. Since I don't play with INV so much anymore, can't say more nowdays... Link to comment Share on other sites More sharing options...
Guest Cayenne Posted February 15, 2011 Share Posted February 15, 2011 Come to think of it My first custom loadout evaporated from the list, have no clue where it went or how. Anyway here are some shots, Exterior.., Stations after a DTS reload, and then the Inventory. After manually selecting the GBU-12's load Sym. for inventory it remains the same. Also same for rockets- load 151's and 274's show in inventory. I know I said sidewinders but i meant rockets..Having similar problems with other loads. I have tried all kind of combos with SERs, TERs, and stations...same thing. Any chance of one of those "incremental" updates like maybe release 4.0.0.0.0000001 :D Link to comment Share on other sites More sharing options...
Weaponz248 Posted February 15, 2011 Share Posted February 15, 2011 I am assuming you adjusted the .lua for weapons. If so that might be the issue. Best bet might be a reinstall. But you should be able to adjust everything from the INV page and make it good. Link to comment Share on other sites More sharing options...
Guest Cayenne Posted February 15, 2011 Share Posted February 15, 2011 "I am assuming you adjusted the .lua for weapons"<--not sure what that is, if You mean edit a .lua file, then no never touched it.... Link to comment Share on other sites More sharing options...
Weaponz248 Posted February 15, 2011 Share Posted February 15, 2011 yeah thats what i meant. What beta are you running? and any chance of you posting the mission so we can have a go at it to see if something is wrong with the mission build or if its internal? Link to comment Share on other sites More sharing options...
Cp Posted February 15, 2011 Share Posted February 15, 2011 You have to create a profile for the weapons, simplest way is to reload the DSMS data from the data store cartridge. but you can also do it manually by selecting the stations with the same type of weapon and then going into the profile page: next enter a name of your choice for the profile (you can alter any options like CCRP/CCIP while your at it if you'd like) and press save: the profile will show up on the profile list like you'd expect, go back to the stat page: and the red stations will no longer be red, but green. Ready to be used: Now just repeat that for all stations with different weapons (in my case, I would have to create a new profile for the GBU-38's and a new profile for the M-156 WP rockets.) Link to comment Share on other sites More sharing options...
Guest Cayenne Posted February 15, 2011 Share Posted February 15, 2011 Thanks CP but the "by the book" stuff aint working and I did fail to mention that I have tried many different combos of profiles but there is no sense in making a profile for a "10" when Your hanging "12's" Link to comment Share on other sites More sharing options...
Cp Posted February 15, 2011 Share Posted February 15, 2011 but there is no sense in making a profile for a "10" when Your hanging "12's" Who's talking about making a GBU-10 profile for the GBU-12s? Going from this screenshot you posted: It's quite obvious that the reason why the GBU-12s and the M-151 rockets are red on your DSMS status page is because they don't have a profile. You have a profile for the GBU-10s (which I assume where hanging on station 4 and 8 before you replaced them with GBU-12's) and a profile for the GBU-38's aswell as one for m-274 rockets, but no profile for the GBU-12s or M-151 rockets. Link to comment Share on other sites More sharing options...
Guest Cayenne Posted February 15, 2011 Share Posted February 15, 2011 As I think about it that inventory that perpetually shows up is the weapons package that magically disappeared (see the m-274 smoke rocket) here is the mission...Cayenne-Training.miz Link to comment Share on other sites More sharing options...
Guest Cayenne Posted February 15, 2011 Share Posted February 15, 2011 I'm kinda new to combat simming and I might be missing something like I said. As I understand if there is a conflict between the dts cartridge and the inventory it will show red, and You have to manually correct it via the inv page as I do tell it, its 12s not 10s and 151s not 274s and it still doesn't change the info on the inventory page, so how can I apply a profile to a red 10 when I have 12s hanging? Like I said before I have tried upteen profiles to no avail. everything You say CP will apply to a default mission or a newly created mission and the manual, but not for My mission....... Link to comment Share on other sites More sharing options...
Cp Posted February 15, 2011 Share Posted February 15, 2011 (edited) Right, So I just gave your mission a go and like you described you start off with the GBU-12 and the M-151 rockets red on the DSMS (which is a bit strange I have to admit. I have no idea whats causing that and I haven't experienced it before) Reloading the data from the cartridge doesn't work either, just like you said. But creating profiles for the weapons manually like I described in my earlier post did work on the other hand, without any issues. You don't have to do anything in the inventory page (INV) the issue is that there are no profiles for the GBU-12 or M-151 rockets in the DTS cartridge and therefor you have to create them manually. (don't confuse the status page (the default page you get when you press the DSMS OSB) with the inventory page or the profile page) Edit: attached a track from your missionDSMS-profile.trk Edited February 15, 2011 by Cp Link to comment Share on other sites More sharing options...
Guest Cayenne Posted February 15, 2011 Share Posted February 15, 2011 Right You are! Thanks for Your patients and understanding. It was the naming part that got Me. And what I have been doing since day one was modifying existing profiles NOT make a new one as I thought I was.:doh: Now i undestand the manual. Link to comment Share on other sites More sharing options...
Pizzicato Posted March 26, 2011 Share Posted March 26, 2011 Hi guys, I'm having a similar issue to the original poster, but I can't seem to resolve it. I can't for the life of me figure out how to fix an "I" type mismatch between the profile and the inventory. I've read this thread twice and read the appropriate part of the manual four times and I can't for the life of me figure it out. Could somebody please take a look at the attached mission and see if they can figure out how to fix it, please? Thanks in advance for any help anyone can offer. PizziMatt_WeapTest01.miz i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
Warthogger Posted April 15, 2011 Share Posted April 15, 2011 Hi guys, I'm having a similar issue to the original poster, but I can't seem to resolve it. I can't for the life of me figure out how to fix an "I" type mismatch between the profile and the inventory. I've read this thread twice and read the appropriate part of the manual four times and I can't for the life of me figure it out. Could somebody please take a look at the attached mission and see if they can figure out how to fix it, please? Thanks in advance for any help anyone can offer. Pizzi I have the exact same issue when making missions: Weapons stations are red with an "I" symbol in place of the actual munition. I can go into the INV page and try to manually assign a profile to the ordnance in question, but the system won't even recognize a weapon of any type. The INV page does know that there is SOMETHING at the conflicting station because it has a red error message, "Stores detected on pylon, check loadout", or something along those lines. I've about given up trying to resolve this. :helpsmilie: Link to comment Share on other sites More sharing options...
nomdeplume Posted April 15, 2011 Share Posted April 15, 2011 @Warthogger, can you post the mission? Might be helpful to have more than one example of the issue. Link to comment Share on other sites More sharing options...
nomdeplume Posted April 16, 2011 Share Posted April 16, 2011 (edited) This seems to be due to the 'prepare mission' feature being used to save the DSMS configuration with the mission file. I deleted everything except the 'mission' and 'options' files from the .miz, and everything's back to normal (I suspect all you need to remove is the DSMS folder). Edit: Not all variations of "create a payload, prepare the mission, change the payload, run the mission again" create the same problem with stores that can't be edited. The following seems to reproduce the issue: Create a new loadout with TGP, 3 x AGM-65D, 3 x AGM-65H (DSMS-1.miz) Use Flight -> Prepare mission to launch the mission, then quit (no need to make any changes). Your mission file will be updated to resemble DSMS-2.miz Change your payload to the first Anti-Armor payload; the one with 2 x AGM-65D and 2 x AGM-65H, 2 x CBU-87s and 2 x CBU-97s, plus ECM and 2 x AIM-9. You'll get something like DSMS-3.miz Fly the mission - DSMS inventory will be broken. I think the key may be going from 3 Mavericks to 2, but I haven't tested a lot of variations. The first one I tried had 2 of each type of Maverick, the TGP and missiles and ECM, but no CBUs. When I switched to the first anti-armor loadout, I had some errors in the DSMS but nothing that couldn't be corrected through the inventory page.DSMS-1.mizDSMS-2.mizDSMS-3.miz Edited April 16, 2011 by nomdeplume Link to comment Share on other sites More sharing options...
Guest Cayenne Posted April 16, 2011 Share Posted April 16, 2011 I had to abandon those missions and remake them or remake a completely new loadout with new name. ...lets all say it together one....two...three! "ITS a WIP!" Link to comment Share on other sites More sharing options...
brydling Posted June 26, 2012 Share Posted June 26, 2012 (edited) I had to abandon those missions and remake them or remake a completely new loadout with new name. ...lets all say it together one....two...three! "ITS a WIP!" Sorry for waking up an old thread, but I am having this issue right now. I don't think this counts as a WIP anymore? ;) Will try deleting the files from the .miz as mentioned. Edit: It worked. Don't know why it happened. I also tried the "Prepare mission" menu alternative, without knowing what it does. I noticed no difference from when you click fly. Edited June 26, 2012 by brydling Digital-to-Synchro converter for interfacing real aircraft instruments - Thread Check out my High Input Count Joystick Controller for cockpit builders, with support for 248 switches, 2 POV hats and 13 analog axes. Over 60 units sold. - B256A13 www.novelair.com - The world's most realistic flight simulators of the J35J Draken and the AJS37 Viggen. Link to comment Share on other sites More sharing options...
nomdeplume Posted June 27, 2012 Share Posted June 27, 2012 The "Prepare mission" option just puts you into the jet normally, but when you exit the mission it saves 'all' of the jet's settings, e.g. waypoints, DSMS config, HUD options, TAD configuration, and so on. These are then automatically loaded when you fly the mission the next time. If you change your loadout from the one in the stored DSMS settings, you'll get weird problems. Link to comment Share on other sites More sharing options...
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