BiPod Posted March 1, 2011 Posted March 1, 2011 I don't use labels myself, but here is a good idea for reducing their visual impact by turning them into a " ` " : http://forums.eagle.ru/showthread.php?t=55121&highlight=labels.lua This is from CombatAce: In the labels.lua file do this. AirFormat = {} AirFormat[10] = "" AirFormat[5000] = "'" AirFormat[10000] = "'" AirFormat[20000] = "'" AirFormat[50000] = "'" GroundFormat = {} GroundFormat[5000] = "`" GroundFormat[10000] = "`" GroundFormat[20000] = "`" NavyFormat = {} NavyFormat[10000] = "`" NavyFormat[20000] = "`" NavyFormat[40000] = "`" WeaponFormat = {} WeaponFormat[5000] = "l" WeaponFormat[10000] = "l" WeaponFormat[30000] = "l" Note: Red color indicates what you need to change. BiPod.
nomdeplume Posted March 1, 2011 Posted March 1, 2011 Erm, I didn't mean AAA as in dedicated AAA --- they would get a Mav up their behind before I go near. I mean the tank guns going for you. Sorry for the confusion. Mavericks are wasted against Shilka IMO, you have a range advantage and they're not very tough, so they're easy enough to take out with guns. Only missile threats are really worthy of a Maverick. Unless of course you have more Mavericks than targets, or you need to make a fast ingress and don't have time to prep the area. Even the Tunguska can be taken out easily with guns, provided you've run him out of missiles. That takes a while so the Maverick is usually the way to go there (unless you can bomb him from high altitude), and just hope he doesn't shoot it out of the air! Just my 2c.
-Ice Posted March 1, 2011 Author Posted March 1, 2011 Yeah, when those SAM batteries run out, it's safe... but until then... :D Thanks for the help guys, I guess I'll go practice some more. Still, from what I gather, there is absolutely no way to engage tanks "safely"... the best you can do is take them out and disengage quickly and efficiently for no- or minimum-damage. - Ice
FlyinJ Posted March 1, 2011 Posted March 1, 2011 (edited) I'm always looking for advice on spotting AAA/SAMs on the ground without using labels. Any more tips would be great. Do you wait for the smoke/tracer trails? Is there a way to create an SPI dynamically from your HUD? I'm imagining you might see some AAA fire, and you want to get your targetting pod on it so you can set up an attack. What's the best way to do this very quickly, so you can egress away to a safe distance and search around the tagged SPI for the AAA threat? EDIT: If someone could run me through what steps they go through in this scenario: You see some tracer fire, and also notice SAM warnings on your RWR. You have to destroy both these targets, and they aren't marked on your TAD. What do you do? Sorry, I've asked this question in another thread, but never really got an answer. Edited March 1, 2011 by FlyinJ
Para_Bellum Posted March 1, 2011 Posted March 1, 2011 You can designate an SPI from the HUD. Make the HUD SOI, then simply slew the cursor in the HUD to the general location, then TMS FORWARD LONG to make that point SPI. Now use the TGP to refine your search. I use that method quite often when hunting for targets without JTAC or a nearby steerpoint and it works pretty well against SAMs, too.
-Ice Posted March 1, 2011 Author Posted March 1, 2011 EDIT: If someone could run me through what steps they go through in this scenario: You see some tracer fire, and also notice SAM warnings on your RWR. You have to destroy both these targets, and they aren't marked on your TAD. What do you do? The best way to spot them is when they fire at you. Seriously. That is why when real A-10s attack one is a shooter and one is on the lookout for AAA/SAMs --- a call for break is immediately executed. Also one of the reasons why attack aircraft fire off chaff and flares when they attack --- you never know who's down there with what and a MANPAD can ruin your day just as good as a Shilka can. Also, a SAM radar on your RWR does not mean one is an immediate threat to you. Remember, SAM sites have huge range, so unless one is parked directly over your path to the target or right at your target, I wouldn't waste time looking for him. If one does fire on me, then he's a priority. As for tracer fire, these have really limited ranges. Again, unless he's directly over my target, I try to avoid him if possible. If not, he gets a Mav up his behind. Or an LGB. Basic idea is make the ingress/egress route safe. If there are air defense sites in the immediate area, they get priority. Then the target. If there are none, does not mean they are not there. Always keep a lookout, and when your RWR is tracking a missile, engage defensive immediately. Hope that helps. - Ice
leafer Posted March 1, 2011 Posted March 1, 2011 Wait. How does one enable PAC if you do not have dual stage trigger? Or is it already programmed the spacebar and people with single stage trigger? Sorry to have gone off topic. 1 ED have been taking my money since 1995. :P
Mugenjin Posted March 1, 2011 Posted March 1, 2011 Wait. How does one enable PAC if you do not have dual stage trigger? Or is it already programmed the spacebar and people with single stage trigger? Sorry to have gone off topic. PAC is engaged by holding a key (I think it was 'P'). 1
FlyinJ Posted March 1, 2011 Posted March 1, 2011 The best way to spot them is when they fire at you. Seriously. That is why when real A-10s attack one is a shooter and one is on the lookout for AAA/SAMs --- a call for break is immediately executed. Also one of the reasons why attack aircraft fire off chaff and flares when they attack --- you never know who's down there with what and a MANPAD can ruin your day just as good as a Shilka can. Also, a SAM radar on your RWR does not mean one is an immediate threat to you. Remember, SAM sites have huge range, so unless one is parked directly over your path to the target or right at your target, I wouldn't waste time looking for him. If one does fire on me, then he's a priority. As for tracer fire, these have really limited ranges. Again, unless he's directly over my target, I try to avoid him if possible. If not, he gets a Mav up his behind. Or an LGB. Basic idea is make the ingress/egress route safe. If there are air defense sites in the immediate area, they get priority. Then the target. If there are none, does not mean they are not there. Always keep a lookout, and when your RWR is tracking a missile, engage defensive immediately. Hope that helps. OK, for now on I'm designating an SPI in the target area and telling my wingie to go to it to draw up fire.
-Ice Posted March 2, 2011 Author Posted March 2, 2011 OK, for now on I'm designating an SPI in the target area and telling my wingie to go to it to draw up fire. That's good, but not really how they would do it IRL I would guess. Killing a AAA or a SAM at the expense of your wingman isn't a good deal. When you see air defense go up, take a look at the area and engage defensive, get out, then come back and scan the area for threats. Or just tell the AI wingman to engage air defense --- he usually knows where everything is :doh: - Ice
nomdeplume Posted March 2, 2011 Posted March 2, 2011 How does one enable PAC if you do not have dual stage trigger? Or is it already programmed the spacebar and people with single stage trigger? I think you should get PAC-2 engaged when you fire, even if you skipped the trigger first-step. So you should still get the stability from PAC-2, you just miss out on the opportunity to lock your sights with PAC-1 prior to opening fire. You can verify if it's engaging because a) you'll get PAC-2 appearing on the left side of the HUD and b) the jet will remain more or less steady when you fire; without it, you'll pitch up while the cannon fires.
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