JD_LincsUK Posted March 3, 2011 Posted March 3, 2011 Hi Guys this problem is driving me to the looney bin! I'm using FC2 patched up to the latest FC only(but not the one that lets you mp with BS as I have issues with that) - I'm on my netbook so don't have access to the patch number. I have just returned to FC after some months away (again) due to some frustrations (again) with the way things work. Anyway, I'm flying the training missions as a way of easing back into things - where you can attack four trucks and four SPGs at a lake nearby. Every weapon works just fine, except my Vikhrs, which just flat refuse to launch. I can do a run-in, launch a 25ML, turn around and run-in again with Vikhr and nothing happens. I have gone through the training videos and manual - several times - and spent hours yesterday trying to launch Vikhrs at those targets. It just wouldn't work. If I wasn't able to fire anything would be one thing, but every missile working except Vikhr is very strange. Any ideas welcome. TiA JD
element1108 Posted March 3, 2011 Posted March 3, 2011 Not sure if this will help but; There's a circle piper that comes up when you select vikhr's. Once you've targeted and locked up your target, you must place the target in that circled piper come within range and LA should come up (Launch authorize) then you should be able to fire. Note you have to hold down the fire weapon button for a second or two before the missile will actually fire. Hope that helps, are you getting "LA" on your hud when in range?
JD_LincsUK Posted March 3, 2011 Author Posted March 3, 2011 Well thanks for the reply - I got it sorted earlier and you are kinda right - I was trying to fire them like in FC1 instead of like in Black Shark. All sorted now :) Can start some serious pounding. Cheers, JD
Henchman14 Posted March 3, 2011 Posted March 3, 2011 (edited) If all else fails, there's a switch on the panel in front of the cyclic with auto / manual on it. Flip to manual, and your vihkrs won't wait for auth. Good for emergencies. They may or may not make the laser guide tunnel. And if its a real emergency, and your out of everything else, flip the switch near the vihkr eject to "armed", then "eject" some vihkrs at the target. Good for taking out the ZU-23 at 10 paces thats tearing you apart. :cry: Edited March 3, 2011 by Henchman14
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