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Posted (edited)

you'll find that getting online with some good pilots is the only way to go. Most of the pilots are smart guys that dont play call of duty 19 hours a day and actually have pubes.

 

the best thing i like about online is the tactical approach to winning the situation that is laid out below you (and all around you sometimes). Its very cool when i make a mission and watch how the guys approach an attack and then press on.

 

The tactics of playing with real people combined with the challenge of managing an attack aircraft is what keeps us all here.

 

the problem is finding a good place to fly... if you go on a public, unlocked server there are usuually a bunch of people flying around lone-wolf and no comms. I find its best to install teamspeak3 and get on with some of the wings (i belong to the 1st and they are awesome to fly with) or make a friend in the forums and check out his server.

 

The other main advantage is when you fly with real people you can learn from them exponentially faster than with "stick & flight manual".

 

 

playing with the "tards" (AI) gets old... fairly fast for me.

 

-they are usually messed up in some way...

-they need you to use your keyboard to comm with them

-they have superhuman abilities and kill all of the enemy before you can find them.

Edited by jeffyd123

i7 8700K @ 4.4Ghz, 16G 3200 RAM, Nvidia 1080Ti, T16000 HOTAS, TIR5, 75" DLP Monitor

Posted

Thanks for the info, I need all the advice I can get related to joining the multiplayer world. Who's the 1st that you mentioned?

~Redtail~

[sIGPIC][/sIGPIC]

Posted

1st VFW. I also belong to that squadron. They're great guys and professionals. I would caution you to get the basics down before you commit to a squadron. There are many helpful people in the community and squadrons that don't mind helping you put two and two together... just make sure you have two and two first :) . The 1stVFW takes you through something called a LIFT flight for entry to the squad. It covers all the basics. If you read the manual and apply everything you learn in practical flight, you'll have no problems passing through the LIFT.

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

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