TheMoose Posted March 12, 2011 Posted March 12, 2011 When assigning roles to aircraft, what is GAI and AFAC? Thanks in advance Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
Eddie Posted March 12, 2011 Posted March 12, 2011 GAI is ground alert intercept and AFAC is airborne forward air controller.
Wayc00lio Posted March 12, 2011 Posted March 12, 2011 GAI= Ground Alert Intercept -like stby, ready to go and attack on request, usually from the ramp. A bit like a QRA ac but in a ground attack role. AFAC = Airbourne Forward Air Controller - controls ac around hostile areas and calls in close air support attacks on the enemy positions. Is positioned inside an ac and flies about calling in attacks. As opposed to a JTAC, which is usually from a ground based platform. [sIGPIC][/sIGPIC] Asus ROG Rampage Extreme VI; i9 7900X (all 10 cores at 4.5GHz); 32 Gb Corsair Dominator DDR4; EVGA 1080Ti Hybrid; 1Tb Samsung 960 Evo M2; 2Tb Samsung 850 Pro secondary. Oculus Rift; TM Warthog; Saitek Combat Pros.
TheMoose Posted March 12, 2011 Author Posted March 12, 2011 Thanks, So If I set AI to GAI they should only take off when I'm in range right? And AFAC would be a role of an awac? Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
nomdeplume Posted March 12, 2011 Posted March 12, 2011 (edited) No, AWACS is the role of the AWACS. ;) AFAC is like a JTAC, only it's airborne: it directs aircraft to attack specific ground targets. Since AI aircraft don't utilise AFAC/JTAC, it's only useful if you want the player to check in with them and receive targets to prosecute from the AI JTAC/FAC script. You can try playing around with GAI, but it's been pretty broken for as long as I can remember (BS, FC2), and I don't see any particular reason it would've been a focus of the A-10C module's development. Edit: the tasks are described quite well in the GUI manual (not the Flight manual), starting on page 106. Edited March 12, 2011 by nomdeplume
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