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question about HUD and MDF for our own cockpit for ED TEAM


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Posted (edited)

Talking to people from this forum, we wanted to know how HUD and MDF are made, we know some things as ILS-PLAHSKA and ILS-PLAHKA-2 for the 3dmax HUD.En have put the name in a small plane and the hud was modified site, but with ILS ...... 2 does nothing, we believe that we need the cmd tools, but we are making us much hope for anything and create cockpits for the HUD and the MDF does not work.

 

Just wanted to know some details of how to put the HUD and the MDF in 3dmax to work in the lock on.

 

thank you very much

 

People who have made ​​cockpits to be uploading pictures on this forum would be of great help to the ED team will help us

simulator2011-03-2118-15-35-35.jpg

simulator2011-03-2118-15-31-25.jpg

simulator2011-03-2118-15-45-02.jpghttp://i168.photobucket.com/albums/u194/pablofbs/simulator2011-03-2118-15-54-27.jpgsimulator2011-03-2118-15-54-27.jpgsimulator2011-03-2118-15-40-61.jpg

Edited by peyvolt
Posted

Learn programming, write your own cockpitmodule.dll and tons of lua scripting and you can have a hud and mfd's in a .LOM cockpit, otherwise forget it. We're not gonna get .CMD export tools so that's the only way. I suggest looking at the Black Shark or A-10C cockpit folders and seeing just how much work it is. I'd wait for an SDK from ED.

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

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