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Posted

Should AWACS flights call out enemy ground unit locations?

 

In F4 you would lock up a ‘mover’ and query AWACS, who would confirm hostile or friendly in a similar way as the “contact” option works for the A-10 JTAC.

 

After waking up stupidly early, (thanks to the vocal exploits of a bunch of delinquent owls outside my house), I stumbled on WarriorX’s excellent new tutorial on the CDU/Offset system for utilising the numerous bull’s-eye calls you get on the guard channel, in the campaigns especially.

 

I want to setup a simple mission to learn this. I’ve got a convoy attack mission and know that if I put an unarmed A-10 CAS flight or a recon flight thereabouts, they will call out bull’s-eye targets.

 

I’d rather just stick an AWACS at 30,000 and leave it at that. I tried that last night and he just kept telling me when he was “passing waypoint”. The AWACS radio options seem wholly A-A based in A-10.

 

If it’s a purely A-A role I will just forget it and add some airborne recon elements

 

Any ideas?

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Posted

Yeah, the way the AWACS radio command menu is laid out is A-A specific.

 

No biggie, i will just add a recon Helo, but yeah, JStars in future would be cool. The core logic must be Just about there with the current AWACS & JTAC code.

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i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals

Posted
Yeah, the way the AWACS radio command menu is laid out is A-A specific.

 

No biggie, i will just add a recon Helo, but yeah, JStars in future would be cool. The core logic must be Just about there with the current AWACS & JTAC code.

 

Would you kindly post your .miz please so I too can practice WarriorX's new tutorial.... thanks.

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Posted (edited)

I would, but my helo recon dude gets bored and stops transmitting. I have a feeling that 1 x recon unit seeing 1 x enemy vehicle will call it out once, and thats it. So, on the instant battle missions where you are hearing loads of bullseye calls, they are one-time calls.

 

I could be wrong here.

 

Problems occur when you have moving targets. I'm not sure what the AI does here as you could be searching a bullseye call where a unit 'was' by the time you get your TGP/CDU sorted out.

 

Try mission 2 of devils cross. Friendly flight calls out target locations. I'm gouing to practice on that tomorrow.

 

I tried WariorX's technique and ended up with a TGP pointing at clouds. I must have missed something but the co-ordinates are 2D and the TGP looks at 3D space. There may be a way to add elevation data to Bullseye co-ords in the offset page of the CDU but its early days for me in that area.

Edited by coolts

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Posted

I'd love to see an EC / RC 135 in the game directing ground forces

Remember the 346 Fire Fighters, Medics & Police who died on 9-11.......

 

Selective memory is a wonderful thing, especially when certain posts simply disappear into the ether never to be seen again, unless I have a copy of the original post copied and pasted into word documents and saved .... just in case :)

Am I an abusive idiot ?

 

Due to physical incapacity my Wife types my post's for me

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