zamboni Posted May 10, 2011 Posted May 10, 2011 Recently I have been doing some mission recordings using FRAPS. Ive been doing them as I play the mission so FRAPS records everything that is in the screen. This weekend I was trying to pull some outside the cockpit action from the .trk files, but the radio menus showed up in the .trks along with the radio calls from wingmen and other flights. I did a search to see if there was an easy way of getting rid of them but there really isn't. I decided to poke around in the different files to see if I could get rid of them, and I believe I have succeeded! I think these are the main four things that need to be edited if you want to completely get rid of the text on the screen. Here are the four and the names of the files that need to be edited (there may be more but these are the ones I needed to get rid of for my video :) ) 1) Annoying radio stuff at the top left that you usually get when contacting ATC, JTAC, Tankers, Etc. --- dialogs_bar.res 2) If you have subtitles enabled, they will still be in the .trk even if you turn off subtitles before playing the trk. --- log.res 3) The radio menus --- menu.res 4) If you did an instant action or a mission that has pop-up messages or dialog --- Track-Subtitles.res The Track-Subtitles.res file is in the /Eagle Dynamics/DCS A-10C/FUI/Resources folder, the other three are in the /Eagle Dynamics/DCS A-10C/FUI/Resources/Radio folder. First thing to do is backup all of these files! These are the edits I did using notepad++: dialogs_bar.res: For each value of coord{w, x, y, z}, I changed them all to coord{0, 0, 0, 0} log.res: changed the value under \multicolumnlistbox\begin coord{w, x, y, z}, to coord{0, 0, 0, 0} menu.res changed line 4 to \coord{1024, 0, 1024, 768}, changed line 16 to \coord{2, 0, 0, 0}, changed line 27 to \coord{0, 50, 0, 0} Although I didnt change the Track-Subtitles.res file to check, I am sure if you edit the second coord value in line 15 to \coord{0, 0, 0, 0} it should work. Just remember to replace the unmodified files when you want to have the menus back when you fly the sim 1
Mud Posted May 10, 2011 Posted May 10, 2011 Great info :thumbup: I've been wanting to get rid of that pesky dialogs_bar.res one for some time :) Thanks mate! Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
zamboni Posted May 10, 2011 Author Posted May 10, 2011 After thinking about it a bit this morning, I probably could have just changed all of the \coord lines to coord{0, 0, 0, 0}. If you do that, you would basically be telling the sim to start all of those menus at the top left corner of your monitor, and give the box size no dimensions. All of the menus would therefore be stuck in one pixel at the top left of your screen :) I think I have a half decent understanding on just how those files are used to place the menus on screen, and can be used to say move the radio menus from the right side to the left. If anyone is interested, let me know and I can try and explain it a bit more.
rud Posted May 10, 2011 Posted May 10, 2011 I really don't understand what that text in the upper left is there for. Can't wait to obliterate them from my install too, thanks for the tip!
zamboni Posted May 10, 2011 Author Posted May 10, 2011 I really don't understand what that text in the upper left is there for. I think I figured that out last night. I was playing around with some of the key bindings in the menu trying to figure out what some of the mystery commands were for and I ran across the command "Switch Dialog" (LShift + \). It turns out that the Switch Dialog command switches the box outline between the two things at the top left of the screen. For example (this is me using the easy comms setting), lets say you check in with JTAC, get your 9 line, readback and he gives you your data and clears you hot. At this point you will have those two nasty things at the top left. The second one will now have a box outline. Now lets say before you go in and attack you want to talk to AWACS to see if there are any air threats around. You dont have any option to go back from the JTAC menu. If you hit F12 or Esc and then hit \, it brings up the same JTAC menu again. First thing you might think of is checking out with JTAC but why do that for just contacting AWACS? Here you would hit the LShift-\ key and the outline box will shift to the leftmost item on the top left, and you will now be in the base menu and able to contact AWACS. When you finish with AWACS, hit LShift-\ again and you are back at the JTAC menu where you left it. Those options are kinda up there to "park" the radio menus, and switch between them. I just played around with it some and It may not be working correctly though.
Snoopy Posted June 2, 2011 Posted June 2, 2011 What folder are these items located in? 1) Annoying radio stuff at the top left that you usually get when contacting ATC, JTAC, Tankers, Etc. --- dialogs_bar.res 2) If you have subtitles enabled, they will still be in the .trk even if you turn off subtitles before playing the trk. --- log.res 3) The radio menus --- menu.res 4) If you did an instant action or a mission that has pop-up messages or dialog --- Track-Subtitles.res v303d Fighter Group Discord | Virtual 303d Fighter Group Website
Mud Posted July 26, 2011 Posted July 26, 2011 Unfortunately, as of v1.1.0.9, changing the dialogs_bar.res file coord to 0, 0, 0, 0 results in the sim hanging during load. Does anyone know how to get rid of the text in the left upper corner now? Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
Recommended Posts