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Mud

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About Mud

  • Birthday 05/06/1975

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  • Flight Simulators
    DCS, X-Plane
  • Location
    Belgium / Sweden

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  1. Hey Pluton, What VR set are you using? It might also be helpful to let us know what CPU and GPU you have. Br, Mud
  2. I do this, without TARGET, by modifying the default.lua file. {down = control_commands.ApPitchAlt_EXT, up = control_commands.ApPitchAlt_EXT, cockpit_device_id = devices.CONTROL_INTERFACE, value_down = 1.0, value_up = -1.0, name = _('Autopilot PITCH Switch - ALT HOLD/AP OFF Mud'), category = {_('Special For Joystick'), _('Instrument Panel'), _('FLCS')}}, {down = control_commands.ApPitchAtt_EXT, up = control_commands.ApPitchAtt_EXT, cockpit_device_id = devices.CONTROL_INTERFACE, value_down = -1.0, value_up = 1.0, name = _('Autopilot PITCH Switch - ATT HOLD/AP OFF Mud'), category = {_('Special For Joystick'), _('Instrument Panel'), _('FLCS')}}, }) I created it as a mod in OvGME so that I can enable it after an update without having to re-edit the file every time. The file is located in Mods\aircraft\F-16C\Input\F-16C\joystick Br, Mud
  3. The tail wheel has to be roughly centered before it will lock again. So if you move forward straight, it should lock again.
  4. I have noticed the same yesterday (Valve Index). I have not had the time yet to check if it's related to bringing up the kneeboard or not, as there is/was another bug related to the kneeboard in VR.
  5. I have it bound to my boat switch on the HOTAS Warthog so I don't have to keep pressing a button. So I guess any switch you may have on yours should work.
  6. I got the Anton to just shy of 41.200 feet in a sustained climb. Was a bit surprised about that actually.
  7. My pleasure. Credit to @scoobie who helped me with this some time ago. You can play around with the 0.5 number as you like to decrease or increase the increments I reckon.
  8. Modify the following file: Mods\aircraft\P-47D-30\Input\P-47D-30\joystick\default.lua I did it myself as a mod which I enable and disable using ovgme. Look for the lines I added with "slow". I did only do my own for pitch and roll though. But it should be clear enough -- Port Wall - Trim Control Box ------------------------------------------------------------ -- Aileron Trim Wheel { pressed = device_commands.Button_2, cockpit_device_id = devices.CONTROLS, value_pressed = -1.0, name = _('Trim Aileron Right'), category = _('Flight Control')}, { pressed = device_commands.Button_2, cockpit_device_id = devices.CONTROLS, value_pressed = 1.0, name = _('Trim Aileron Left'), category = _('Flight Control')}, { pressed = device_commands.Button_2, cockpit_device_id = devices.CONTROLS, value_pressed = -0.5, name = _('Trim Aileron Right Slow'), category = _('Flight Control')}, { pressed = device_commands.Button_2, cockpit_device_id = devices.CONTROLS, value_pressed = 0.5, name = _('Trim Aileron Left Slow'), category = _('Flight Control')}, -- Elevator Trim Wheel { pressed = device_commands.Button_5, cockpit_device_id = devices.CONTROLS, value_pressed = -1.0, name = _('Trim Elevator Up'), category = _('Flight Control')}, { pressed = device_commands.Button_5, cockpit_device_id = devices.CONTROLS, value_pressed = 1.0, name = _('Trim Elevator Down'), category = _('Flight Control')}, { pressed = device_commands.Button_5, cockpit_device_id = devices.CONTROLS, value_pressed = -0.5, name = _('Trim Elevator Up Slow'), category = _('Flight Control')}, { pressed = device_commands.Button_5, cockpit_device_id = devices.CONTROLS, value_pressed = 0.5, name = _('Trim Elevator Down Slow'), category = _('Flight Control')}, -- Rudder Trim Wheel { pressed = device_commands.Button_8, cockpit_device_id = devices.CONTROLS, value_pressed = -1.0, name = _('Trim Rudder Left'), category = _('Flight Control')}, { pressed = device_commands.Button_8, cockpit_device_id = devices.CONTROLS, value_pressed = 1.0, name = _('Trim Rudder Right'), category = _('Flight Control')}, -- ---------------------------------------------------------------------------------------- Br, Mud
  9. How would you do that in practice, @grafspee? Just trim nose up prior to starting your dive or?
  10. Hahahaha, good one MstrCmdr! And good spirits by Das Feuer. I have seen people get upset for less
  11. Correct, but then again I have no idea how easy or complex it would be for them to implement this. I would love for instance, to have the ability to do the same with Client slots on a server: Have the airplanes visible on the ramp, before a client actually occupies them.
  12. You can set them to Uncontrolled to have them visible already, and add a trigger to the aircraft group to start them. Then have them start with a general trigger. I cannot check now, but at least that used to be the way I do it.
  13. Mud

    Community A-4E-C

    Love you folks and all the hard work you have put into this amazing mod! Best wishes to all of you and a genuine thank you!
  14. I would also like to know if this is possible. Can switches be manipulated at mission start via a trigger? It's bothered me some time that the P-51D for instance always starts cold with the cockpit lights turned all the way up.
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