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Posts
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About Mud
- Birthday 05/06/1975
Personal Information
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Flight Simulators
DCS, X-Plane
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Location
Belgium / Sweden
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I only have an issue with the ground handling (tight turns specifically) and sound. In the air, it feels just right and not so different from the other warbirds to me.
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Maneuvering On The Ground With Differential Braking
Mud replied to AG-51_Razor's topic in Bugs and Problems
I find it challenging on concrete in the Normandy map as well. A lot of power is needed to pivot around, and small taps or light braking just is not enough to make sharp turns and it still kills all forward speed at 800-1000 rpm. I do not see myself make the following turn for instance in the current state of the module. -
Damaged AI Warbirds fly in a perpetual circle
Mud replied to Dauntless 7's topic in Aircraft AI Bugs (Non-Combined Arms)
Yup, I have noticed the same in a mission with Ju-88's. -
There is absolutely no need to have such a large pagefile. These suggested sizes are a misconception related to the need to have your RAM amount as pagefile to be able to hybernate your system. I doubt that is still required these days, even when you do use hybernate. In many cases you can even turn it off completely if you have that much RAM. However, it's best to have at least some pagefile as some applications might rely on it being present.
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As per the SOP! Hahaha, thanks Thamiel. Your post made my day at work a lot more pleasant!
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The "hardware accelerated GPU scheduling" can sometimes do a nasty number in VR. If you have not tried this already, I suggest disabling it in Windows, rebooting and checking if there is any improvement. Br, Mud
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For CPU's, yes. Not for GPU's.
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Slackware Linux user here for everything non-gaming. Gaming I still do on Windows mainly because of the ability to modify GPU core voltage there, which Nvidia has not allowed/enabled yet in Linux afaik. Mud
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I voted for the L, but would also love the MH-60L DAP
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I have no idea. I never played around with pilot skins myself really.
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Considering my post here was dated August 28th 2024, I reckon 2.9.7.59263 or 2.9.7.58923.
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On stations 8 and 2, the bomb list is so long that I cannot see the entire list. For instance I cannot select the HOBOS as they are further down the list (seen screenshot). I have to modify my loadouts in 2D because of this. I assume this might be an issue in other modules as well, and not really a specific F-4E issue. Hardware specs in signature Br, Mud
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I had the same just happen again. Mode: LOAL HI First Hellfire fired fine. 2nd one caused CTD. Map Caucasus. Loadout 7 AWPKS rockets and 2 Hellfires EDIT: I was basically able to replicate the issue. 2nd Hellfire shot caused the same issue again now. It's a rather long flight though, so not too eager to replicate it again EDIT 2: Was able to replicate the same again in a Nevada map training mission of mine. Br, Mud dcs.log-20240830-183354.zip
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I have noticed the same. Seems like ED have changed where this information is stored now. If you clear all the entries in .\Scripts\Database\Troops\usa.lua apart from one, you will see that all the squadrons are still listed in DCS. Br, Mud