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Hope you will get assigend to do a Osprey simulator


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Posted

People keep asking for utility helicopters and transports and things like the Blackhawk... eh... no.

 

Things like that wouldn't work very well in DCS - the modeling of ground forces is... rudimentary to say the least. While you can imagine in your head flying a Blackhawk into a hot zone and dudes fast roping out the side, that's what you get in Call of Duty or ArmA - games that have invested literally years into modeling infantry combat. I cannot imagine whatsoever ED investing the resources to make such maneuvers 'cinematic' which is what you probably really want.

 

The ground warfare aspect of DCS simply doesn't have enough level of detail and fidelity to make these kinds of aircraft feasible, and frankly I think most people would get bored as hell in less than a month of an aircraft whose only purpose is to pick up heavy stuff and move it from point A to point B and then run away when someone shoots back.

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Posted

One might think so, but remember that there's a LOT of people that do exactly that: FSX and X-Plane come to mind, and all the payware addons for high-fidelity airliners where it literally is Point-A to Point-B.

 

Whether it would be enough to make it work economically in this case... I dunno. I'd suspect that ED doesn't have enough penetration into that market to make it work without a massive PR campaign, but I don't have the hard numbers. But yes, as far as simulating their combat role I agree there's a lot that would have to fall in place before that would work well. In a couple years maybe.

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Posted (edited)

I doubt it would work economically. Yeah, while a decent chunk of DCS players undoubtedly are into the Hong Kong-to-LA-in-real-time in 'traditional' sims, there's also the group who are interested specifically only in military-sims where you get to blow shit up.

 

While the former group would buy a transport chopper sim, the latter probably wouldn't. Basically, economically, I don't think it'd make any sense - if it's military contract related, I imagine it would stay on the military side of the house, since the military isn't going to care about how pretty the ground combat looks. In order to make it more attractive to the civilian market ED would have to invest seriously into the fidelity of ground combat and given the smaller marketshare you'd be looking at due to the undoubtedly lukewarm reception combat-simmers would have to a pure transport chopper... I just don't see it happening.

 

Though I do just keep thinking about how effing awesome it would be if the ArmA2 engine could handle the view distance and terrain size DCS demands, and if ED was making aircraft for that - *then* I'd probably buy a Blackhawk. Honestly the one thing that always bothers me in FPS games with aircraft is that aircraft are naturally pretty god damn hard and finicky things - obviously we've all played this sim so we know that - but then they just put in ez-mode aircraft that provide a much greater risk-reward than they really should :( ArmA2 combined ops would be so much more epic if the difficulty of infantry combat was simulated with parallel difficulty in the aircraft and vehicles, so a dedicated pilot would be that much more valuable.

 

Oh and then make it like Planetside :D

Edited by Frostiken

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Posted

Just wait for ArmA 3, its going to have the Take on Helicopters flight model.

 

Anyways, more to the point.

 

You are aware that the Blackhawk is capable of having heavy weapons, right? It can carry everything an Apache can and more.

Armament:

M230 Chain-gun

19 rd Hydra pods, 2 can be mounted on a rack

AGM-114

Volcano mine dispenser

and door guns

 

Alternatively, there's the S-70 Battlehawk

But Glass cockpits are for noobs. :joystick:

 

So not only can you fly transport, you can blow stuff up. :D

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