combatace Posted October 13, 2011 Share Posted October 13, 2011 I wanted to know whether making a model large(for ease of modeling) and then re-sizing it to correct dimensions affect the models damaging ability. What I have done is I made my Su-30 some kilometer in length(other dimensions are also relatively large) and then re-sized it to correct dimensions. Now what I'm facing is that the model does get damaged by missile but not guns, shells just pass through it and never actually hit it. There is a bit problem with it getting damaged with missile too, it acts like a tank, damages after multiple hits, though LR-SAM can blow it out in one hit. Need some answers here guys, don't know whats happening. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
beczl Posted October 13, 2011 Share Posted October 13, 2011 Did you create a correct collision model and collision line for your Su-30? Check this: http://forums.eagle.ru/showthread.php?t=27716 If you need a collision model example in Max just drop me a PM. :-) Link to comment Share on other sites More sharing options...
combatace Posted October 14, 2011 Author Share Posted October 14, 2011 (edited) I did that and now I'm facing the problem of export module failure. and I have undone every thing I did and still no luck. Edited: I had to re do some work because the max file got corrupt and was not getting exported. I also figured out collision the actual problem was that I didn't configure collision model in skins file. Edited October 14, 2011 by combatace To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
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