StrongHarm Posted October 16, 2011 Posted October 16, 2011 I don't know about you, but I'm excited about the upcoming compatibility patch that will allow KA50 and A10 pilots to fly together! I was thinking of converting one of my existing missions to take advantage of the new feature, but decided against it. Compatibility brings a whole new level of creativity and opens new doors. So.. let's come up with something great as a community and I, or perhaps we, can create it in the mission editor. Below, I've listed the variables to be defined. The sub-hierarchy items are my own ideas. So anyone interested, please add to or replace each variable. Fixed Condition: Multiplayer mission with A10s on Blue and KA50s on Red. TBD:Background Story Two mechanized forces, one Russian and one American, are moving through a ravine to their perspective objectives. The clashing forces are comparable, so it's a tossup as to which force will be victorious and make it out of the ravine to continue on to their objective. Air cover will be provided by MP pilots on each side. [*]Blue ObjectiveTip the scales between the two mechanized forces, allowing the blue force to crush the red force and move out of the ravine to continue on to their objective. They're tasked with the destruction of a fixed target, X nm north of the ravine. If our blue forces are defeated in the ravine, eliminate red forces before they can reach and destroy their fixed target, X nm south of the ravine. [*]Red ObjectiveTip the scales between the two mechanized forces, allowing the red force to crush the blue force and move out of the ravine to continue on to their objective. They're tasked with the destruction of a fixed target, X nm south of the ravine. If our red forces are defeated in the ravine, eliminate blue forces before they can reach and destroy their fixed target, X nm north of the ravine. [*]Blocking ConditionsEach force must hold a flight pattern at a fixed point until the other side is at their starting point as well. The mechanized forces don't move out (don't spawn) until each flight of air cover is in place. At this point command gives coordinates and tasks. [*]Blue Success ConditionAssist friendly forces in eliminating all enemy forces in the ravine. Move on to destroy the command post X nm north of the ravine exit. [*]Red Success ConditionAssist friendly forces in eliminating all enemy forces in the ravine. Move on to destroy the command post X nm south of the ravine exit. [*]Time of DayStart just before dawn, making both clear visual and IR visual ineffective due to rising sun/shadow contrast. [*]Starting PositionsTBD. The ingress to the ravine and the ravine itself must have sufficient terrain masking for the KA50s. [*]Opposing DefensesBlue forces are heavier with mobile AAA, creating a larger threat to the KA50s Red forces are heavier with mobile short range AA missiles, creating a larger threat for the A-10s Keep in mind: There must be a way for the KA50 to terrain mask or evade the A-10 Time On Target should not be a problem if it's measured from a trigger point rather than startup and takeoff. Maybe both sides don't get tasked until the other side is also at trigger. There should be indications of the other side's progress through updates, perhaps masked as intel coms from command. This is a personal initiative, not a task given to me by ED. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
jib Posted October 17, 2011 Posted October 17, 2011 This Sounds like it would be a good mission. It will take a lot of balancing. Also it is very hard to balance out the ground troops because I have seen a single tank in a good position take out multiple columns of advancing enemy tanks (hopefully the improved ground AI in the later patched versions of DCS will help this). I cry a little that they had to take out ground commander mode :( Also in my experience, it takes alot more skill to do the same task in a Ka-50 than in an A-10 so either the Ka-50 pilots will need to be more experienced or there will need to be alot more of them. Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
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