Forza42 Posted November 1, 2011 Posted November 1, 2011 hi i d like to use the samples alreadt exist in A10 to do some sound. There is a folder ''sound'' with many sub-categories like pilot, wingman, ATC etc etc. all sound are cut to be assembled realtime when someone is speaking, for instance ''Hawg, 1-1, passing waypoint 2 at 2000''. Each word are separated sound. Is it possible to generate some lua or text file that the engine will play it as a sound? Like that, we will be able to create some cool stuff without acting anything and having mission file less heavy :D thanks
rockyalexander Posted November 1, 2011 Posted November 1, 2011 In the trigger menu you can set a trigger to PLAY SOUND. This can be any sound file you wish.
Damage Posted November 2, 2011 Posted November 2, 2011 (edited) you can use Audacity to merge two or more of the sound files together to create something like this.... http://www.home.comcast.net/~gparaski/hog_pontiac_jtac.wav Edited November 2, 2011 by =Damage= [sIGPIC][/sIGPIC] Flight Box: ASUS P8P67 DELUXE, i7-2700K @ 4.5GHz, 8GB DDR3, Kingston 96GB SSD, EVGA GTX-570 HD 2560MB, Sony KDL-32BX420 32", 2 x Lilliput UM-70, Win7 Pro 64, CH Fighterstick, Pro Throttle, Pro Pedals
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