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Posted

Yea, this was talked about in the change log post. But I thought we already had a Group Resume trigger action?

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted (edited)
Honest mistake.

 

Yea, that's what I figured. There are getting to be so many trigger actions it's hard to keep straight which are new and which aren't :)

 

Which is excellent I might add, keep up the good work with the ME ED team! We're already several light-years ahead of where we were in DCS: Black Shark.

 

Pretty please can we get a "Lua Script" trigger action some day? I KNOW that one I know wouldn't be hard to make. I know, we effectively already have a Lua Script trigger action through the triggered actions-> perform command-> run script, but the short cut of being able to directly call Lua in a trigger action would be nice to have, and would put all your mission logic right where it belongs: in the trigger list!!!

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

Sounds to me like everyone is getting trigger happy :gun_sniper:

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