_Heater_ Posted November 2, 2011 Posted November 2, 2011 (edited) A tutti gli amanti dello sbattiuova..... http://forums.eagle.ru/showthread.php?t=80906 Il prezzo ci sta dentro, scaricate gente !!! Black Shark 2 Released DUXFORD, UK, November 2nd, 2011 – The Fighter Collection and Eagle Dynamics have released the new benchmark in PC air combat simulation with the release of “Digital Combat Simulator: Black Shark 2”. “DCS: Black Shark 2” is a simulation of the Russian Ka-50 attack helicopter and the next entry in the Digital Combat Simulator combat series. "DCS: Black Shark 2" is a greatly improved version of the original "DCS: Black Shark" that brings many new features. The Ka-50 "Black Shark" is a unique and deadly single-seat, Russian attack helicopter that has seen combat in the Northern Caucasus. It combines a high performance dual rotor system with a deadly weapons payload of guided missiles, rockets, bombs, and a 30mm cannon. The Ka-50 is also unique in that it has an ejection seat. The "DCS: Black Shark 2" upgrade requires "DCS: Black Shark" and is available for $19.99. "DCS: Black Shark 2" is also available as a full product at $39.99. Both versions can be purchased online at: http://www.digitalcombatsimulator.co...r=shop&lang=en Improvements over the original "DCS: Black Shark" include: • Updated Mission Editor with many new features • New air, land, and sea AI units at incredible levels of detail • Improved AI for a smarter, more realistic behavior • Expanded map area to the east to include Tbilisi and location of the 2008 Georgian War • Dynamic weather with variable weather fronts, winds, and precipitation • Improved graphics effects like HDR • Improved low level terrain graphics like grass, bushes, tree shadows and high resolution textures provide a better sense of speed when hugging the Earth • New campaign based on a follow-on to the 2008 Georgian War • Network compatibility with "DCS: A-10C Warthog" • Dynamic shadows in cockpit • Improved 3D model of Ka-50 cockpit • Fast mission generator to easily and quickly generate missions • Takeoff and landings from pitching and rolling ships according to wind speed and direction • Radio messages from all other friendly flights helps makes the battlefield come to life • Improved FARP textures “DCS: Black Shark 2” is internally developed by Eagle Dynamics for The Fighter Collection. Further information can be found at http://www.digitalcombatsimulator.com/ Edited November 2, 2011 by _Heater_ Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day.
Nightmare Posted November 2, 2011 Posted November 2, 2011 E' ora compatibile con DCS A-10C??? Che ha di nuovo? [sIGPIC][/sIGPIC] http://www.69squadrone.it S.O: Win7 64bit MB: ASUS 1366 P6X58D-E (Audio card integrated) CPU: INTEL Core i7 950 3.06Ghz 8MB GPU: GTX470 Gainward 1280MB GDDR5 "Golden Sample" HD: Western Digital 500GB WD5000AAKS 7200rpm 16MB RAM: DDR3 1333Mhz PC10666 6GB Kingston Accessories:TrackIR5 6DOF, Hotas Cougar.
_Heater_ Posted November 2, 2011 Author Posted November 2, 2011 direi che è compatibile con il modulo A-10C. Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day.
chromium Posted November 2, 2011 Posted November 2, 2011 Vista la breve lista features... è compatibile. Già in DL, anche se vista la missione in programma domani per gli elicotteri credo che attenderò vene ad installarlo ;). Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
Nightmare Posted November 2, 2011 Posted November 2, 2011 (edited) Si Ho letto solo dopo il post di Wag.... Che hai aggiunto dopo......:smilewink: GRANDIOSO..... Allora ricapitolando..... Uscito negli Usa la versione BOX di A-10...... Uscita la versione 2.0 di KA-50....... La Patch 1.0 di A-10 e' praticamente per la strada..... Ora....Dico ORA dovrebbero annunciare sto' benedetto nuovo modulo! FINALMENTE ! Edited November 2, 2011 by Nightmare [sIGPIC][/sIGPIC] http://www.69squadrone.it S.O: Win7 64bit MB: ASUS 1366 P6X58D-E (Audio card integrated) CPU: INTEL Core i7 950 3.06Ghz 8MB GPU: GTX470 Gainward 1280MB GDDR5 "Golden Sample" HD: Western Digital 500GB WD5000AAKS 7200rpm 16MB RAM: DDR3 1333Mhz PC10666 6GB Kingston Accessories:TrackIR5 6DOF, Hotas Cougar.
chromium Posted November 2, 2011 Posted November 2, 2011 E invece no, non saprai nulla fino al 2013!! :P Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
Aviators Posted November 2, 2011 Posted November 2, 2011 :D personalmente sono contentissimo!!! L'importante non è stabilire se uno ha paura o meno, è saper convivere con la propria paura e non farsi condizionare dalla stessa. Ecco, il coraggio è questo, altrimenti non è più coraggio ma incoscienza.
Nightmare Posted November 2, 2011 Posted November 2, 2011 E invece no, non saprai nulla fino al 2013!! :P BLASFEMO!:mad: [sIGPIC][/sIGPIC] http://www.69squadrone.it S.O: Win7 64bit MB: ASUS 1366 P6X58D-E (Audio card integrated) CPU: INTEL Core i7 950 3.06Ghz 8MB GPU: GTX470 Gainward 1280MB GDDR5 "Golden Sample" HD: Western Digital 500GB WD5000AAKS 7200rpm 16MB RAM: DDR3 1333Mhz PC10666 6GB Kingston Accessories:TrackIR5 6DOF, Hotas Cougar.
chromium Posted November 2, 2011 Posted November 2, 2011 Dai Nightmare, probabilmente diranno qualcosa tra non molto: trovo corretta la tua osservazione iniziale ;). Nel frattempo io sto bello tranquillo sul cottero e sull'A10, che già insieme sono un bell'impegno da sostenere insieme... se non avessi preso BS a suo tempo, non avrei nemmeno provato a volarli entrambi :). Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
flap Posted November 2, 2011 Posted November 2, 2011 E' quello che mi piacerebbe fare volare con entrambi ma non conoscendo black shark e dovendo finire di conoscere A10 volare con entrambi sarà molto difficile. Poi è tornato in voga in me anche l' F16 con falcon BMS. Adesso chi più ne ha più ne metta. Se uscisse a breve il nuovo modulo DCS andrei in crisi, non saprei più con cosa volare [sIGPIC][/sIGPIC]
reaping Posted November 2, 2011 Posted November 2, 2011 E' uscito Black shark 2...un altro manuale da tradurre:megalol: Saluti
Nightmare Posted November 3, 2011 Posted November 3, 2011 E' uscito Black shark 2...un altro manuale da tradurre:megalol: Saluti Mago lo Paghiamo per questo! :D :smilewink: [sIGPIC][/sIGPIC] http://www.69squadrone.it S.O: Win7 64bit MB: ASUS 1366 P6X58D-E (Audio card integrated) CPU: INTEL Core i7 950 3.06Ghz 8MB GPU: GTX470 Gainward 1280MB GDDR5 "Golden Sample" HD: Western Digital 500GB WD5000AAKS 7200rpm 16MB RAM: DDR3 1333Mhz PC10666 6GB Kingston Accessories:TrackIR5 6DOF, Hotas Cougar.
harleyblue Posted November 3, 2011 Posted November 3, 2011 Se uscisse a breve il nuovo modulo DCS andrei in crisi, non saprei più con cosa volare Hai perfettamente ragione. Visto che hanno a disposizione già sul banco il motore grafico, l'editor, e tutta la base dell'ambiente in cui adesso volano sia l'A10C che BS .Dovranno solo modellare tutta la parte avionica (anche se in parte già esistente, nel senso che a livello di programmazione sanno già come far funzionare i chaff e flare, e le altri parti comuni a tutti i velivoli, radio...) del nuovo velivolo e la sua dimanica. Forza ED [sIGPIC][/sIGPIC]
TkER Posted November 3, 2011 Posted November 3, 2011 Ma prima esce il nevada, che probabilmente sarà integrato con il nuovo modulo.
Mago Posted November 3, 2011 Posted November 3, 2011 continuo a ripetermi, per fare una missione seria con 30 velivoli AI, quanto tempo devo passare sull editor? Moderator
_Heater_ Posted November 3, 2011 Author Posted November 3, 2011 si Mago è propio vero, per fare una missione con l'editor ED bisogna passare da Pasquetta a Ferragosto ! :megalol: Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day.
chromium Posted November 3, 2011 Posted November 3, 2011 Do il mio parere: Dipende. Dopo aver preso la mano e se il signore aiuta (ed il signore è Blindspot, in questo caso :P ), tendenzialmente occorrono dalle 6 alle 8 ore di editing, incluso un briefing particolarmente sommario (task, frequenze, IP, e basta). Non è tanto questione di numero di piloti umani, ma di "missioni" pensate dentro lo scenario... ovvero, in una FoF con 16 piloti per parte si possono immaginare almeno due fronti contemporanei che, considerando dei voli 2 ship impegnati in task che variano dall' AFAC al CAS ed al SEAD, bisogna pianificare almeno 8 possibili "missioni", per renderla utilizzabile almeno 3-4 volte prima che sia ripetitiva e tecnicamente affidabile. Meglio se i movimenti delle unità di terra sono "attivati" dai piloti umani. Ovvio però che se invece consideri dei voli 4 ship, dimezzi il lavoro... non ci vuole la metà del tempo ma un 2/3... Ma soprattutto... serve poi l'hardware per far girare 400 unità di terra contemporaneamente con annesse esplosioni & company: server needed. Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
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