71st_Mastiff Posted November 21, 2011 Posted November 21, 2011 any one noticed they get stuck in a sound loop in F2 view from friendly view? We even had them drop the pods and the loop sound was still going. if you F2 to your wingman on MP the UPk 23's gun sound is stuck looping. To fix this have them fire the 30mm cannon and it stops. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Luigi Gorgonzola Posted November 21, 2011 Posted November 21, 2011 Yep, that had been noticed in a different thread (can't remember which one, though) already.
EtherealN Posted November 21, 2011 Posted November 21, 2011 Can you give me the mission in question and/or describe in exact detail the minimum requirements you have seen for having this happen? I'm trying to replicate it. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
71st_Mastiff Posted November 21, 2011 Author Posted November 21, 2011 Can you give me the mission in question and/or describe in exact detail the minimum requirements you have seen for having this happen? I'm trying to replicate it. I had a quick MP mission and he used the UPK23 gun pods on some tanks is all I remember, we watch him make a run which didnt do anything to the tanks but his sound was stuck on and looped until he fired the 30mm. oh and I was the server too. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Isegrim Posted November 21, 2011 Posted November 21, 2011 (edited) http://forums.eagle.ru/showthread.php?p=1329665#post1329665 Seems like nobody from ED noticed..:cry: the 23mm Pods Sound like a single shot out of the 30mm ,and then it starts to loop. Edited November 21, 2011 by Isegrim "Blyat Naaaaa" - Izlom
EtherealN Posted November 21, 2011 Posted November 21, 2011 Seems like nobody from ED noticed..:cry: Seems like someone DID notice, because so far I have been unable to replicate the issue on the (more updated) test build. ;) I'll keep tweaking the test routine to make sure though. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
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