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Posted

Go here:

x:\Program Files\Eagle Dynamics\DCS Black Shark 2\Scripts\Aircrafts\_Common\Cockpit

and open up the ViewportHandling.lua and comment out line 31 with a --

Just commenting out this one line will kill the shkval,abris,pvi800 and the EKRAN.

example below

 

purposes      = [color=red]{--render_purpose.GENERAL[/color],
       render_purpose.HUD_ONLY_VIEW,
       render_purpose.SCREENSPACE_OUTSIDE_COCKPIT,
       render_purpose.SCREENSPACE_INSIDE_COCKPIT} -- set purposes to draw it always 
  render_target_always = true
end

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted
Go here:

x:\Program Files\Eagle Dynamics\DCS Black Shark 2\Scripts\Aircrafts\_Common\Cockpit

and open up the ViewportHandling.lua and comment out line 31 with a --

Just commenting out this one line will kill the shkval,abris,pvi800 and the EKRAN.

example below

 

purposes      = [color=red]{--render_purpose.GENERAL[/color],
       render_purpose.HUD_ONLY_VIEW,
       render_purpose.SCREENSPACE_OUTSIDE_COCKPIT,
       render_purpose.SCREENSPACE_INSIDE_COCKPIT} -- set purposes to draw it always 
  render_target_always = true
end

 

Is this process similar in a-10c? Id like to remove the mfd's and cdu in cockpit view.

Posted

Yup same folder just in the A10c folder though. I'm pretty sure this only removes the MFD's. But it can remove the RWR if you use the viewporthandling RWR .lua that was new to 1.1.1.0 Some people have just used their 1.1.0.9 rwr .lua file in 1.1.1.0 and 1.1.1.1 and it works fine but requires that you edit the {--render_purpose.GENERAL in that .lua file.

This link here http://forums.eagle.ru/showpost.php?p=1325507&postcount=269 shows how to do the RWR starting with 1.1.1.0 and continuing into 1.1.1.1.

Like I said though you can actually just copy over your 1.1.0.9 rwr lua and it will work but you have to comment out the render line within that file to make it go away in the cockpit view.

Hopefully this wasnt to confusing.

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted
Yup same folder just in the A10c folder though. I'm pretty sure this only removes the MFD's. But it can remove the RWR if you use the viewporthandling RWR .lua that was new to 1.1.1.0 Some people have just used their 1.1.0.9 rwr .lua file in 1.1.1.0 and 1.1.1.1 and it works fine but requires that you edit the {--render_purpose.GENERAL in that .lua file.

This link here http://forums.eagle.ru/showpost.php?p=1325507&postcount=269 shows how to do the RWR starting with 1.1.1.0 and continuing into 1.1.1.1.

Like I said though you can actually just copy over your 1.1.0.9 rwr lua and it will work but you have to comment out the render line within that file to make it go away in the cockpit view.

Hopefully this wasnt to confusing.

 

 

nope, perfect, thats what i was looking for. The cdu isn't that critical, it's just when i turn on my TGP or MAV i notice i go from 60 (locked) FPS to somethjing below that. I figure if the sim didn't have to render the TGT and MAV screens twice it would improve that. I'm using icontroldcs and I'll give it a shot tonight :) thx

Posted (edited)
I am running HELIOS and I fly in full screen a lot. Is there a way to turn off all the indicators that show up in full screen? My res is 5040x1050 so the indicators are huge.

Hi Scooternutz!

 

Did I interpret your question right?

 

What you are calling "full screen" is commonly known as "HUD only view" Alt+F1 ?

 

If yes - here is how to do it:

 

BS2

 

ABRIS

Edit ABRIS_init.lua in folder DCS Black Shark 2\Scripts\Aircrafts\Ka-50\Cockpit\ABRIS

 

Line #11

ON Hud Only View:

purposes      = {render_purpose.GENERAL,render_purpose.HUD_ONLY_VIEW}

OFF:

purposes      = {render_purpose.GENERAL}

Shkval

Edit SHKVAL_init.lua in folder DCS Black Shark 2\Scripts\Aircrafts\Ka-50\Cockpit\SHKVAL

 

Line #13

ON in Hud Only View:

purposes      = {render_purpose.GENERAL,render_purpose.HUD_ONLY_VIEW}

OFF:

purposes      = {render_purpose.GENERAL}

CautionLights

Edit CautionLights_panel.lua in folder DCS Black Shark 2\Scripts\Aircrafts\Ka-50\Cockpit\Caution_lights_indicator

 

Line #2

ON Hud Only View:

purposes      = {render_purpose.HUD_ONLY_VIEW}

OFF:

purposes      = --{render_purpose.HUD_ONLY_VIEW}

 

A-10c

 

MFCDs

Edit MFCD_init.lua in folder DCS A-10C\Scripts\Aircrafts\A-10C\Cockpit\MFCD\indicator

 

Line #16

ON in Hud Only View:

purposes      = {render_purpose.GENERAL,render_purpose.HUD_ONLY_VIEW}

OFF:

purposes      = {render_purpose.GENERAL}

-note to myself-

Upload the edited files as a "No indicators in HUD Only View -Mod",

do this for BS2 and A-10c .

Edited by PeterP

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