WarthogSmurf Posted January 10, 2012 Posted January 10, 2012 Been playing online this weekend for the first time and i really enjoyed it. Tho like many ppl remarked there are more locked server for squads then open server for training / missions. So since i got some bandwidth avaible (if not doing a file backup) I am playing with the idea to host a server. i did two try out today and yesterday and ppl came logging in already. (even in the morning) So i got a spare laptop (or maybe can run it in a vitual machine with no graphics mode) but I got a few questions before jumping into this. 1. What is the average bandwidth 1 player needs to get a good connection ? 2. Is there a real need for a OPEN training server ? (need some replys from ppl that want this) 3. Are there companys where you can hire /buy dedicated servers in the EU ? / what are the cost estimated? 4. Is it really nesseary to buy a full game lisence just to run a server or are there other options ? like a limited lisence with grpahics turned off ? Oh and one personal question Is it possible to change your nickname in multiplay ? if so where ?:joystick:
Sense Posted January 10, 2012 Posted January 10, 2012 Can help you with one question: 4. Go to multiplayer, settings(under server browser) Also I would not make a server with training as purpose.
Luigi Gorgonzola Posted January 10, 2012 Posted January 10, 2012 3. Are there companys where you can hire /buy dedicated servers in the EU ? / what are the cost estimated? Loads. Just search for "root server hosting". Monthly fees start at about 100,- €/month (plus/minus) for a WinDoze server. Depending on the hardware and the service level you choose, costs can easily reach four digits ;) However, an average "DCS Only" server capable to feed 32 pilots shouldn't harm your wallet for more than said 100,- € a month. If it works, technically spoken. These servers are usually headless ones (i.e. without GPU). I wouldn't be surprised to see DCS not being able to run on these, although I never took care about this topic. Oh and one personal question Is it possible to change your nickname in multiplay ? if so where ?:joystick: At least in BS2 it's the "Options" button of the Multiplayer "startup screen". It allows you to be "Player 1" as well as to choose your network speed ;)
Krebs20 Posted January 10, 2012 Posted January 10, 2012 I used a very basic rule of 10kps upload per client. I used to host a while back and with only 200kbs upload I was able to handle 15 clients with no one reporting any lag. My current isp only has 40kbs upload and was hosting 4 players last night we no lag. [sIGPIC][/sIGPIC]
WarthogSmurf Posted January 10, 2012 Author Posted January 10, 2012 (edited) hmmm got 6mb (600kps) upload so that shouldnt be very hard then for home server. but seriously 100€ for a dedicated server ? t I find that very high but thnx will look into it. But there is still a need to buy an addiontal dcs a10 liscense ? Or can you also host an a10 game with a ka 50 liscense ? Edited January 10, 2012 by WarthogSmurf
nomdeplume Posted January 13, 2012 Posted January 13, 2012 You will need a separate license for a "dedicated" server. i.e. when you host a server, you need to be logged in to a valid account with an activated license key. If you then run the game yourself (on a different computer) you will need a different license key in order to be able to log in to the master server. Due to the network compatibility, you can host missions for either aircraft (Ka-50 or A-10) using either sim. I have two DCS Warthog licenses on different accounts at digitalcombatsimulator.com (because I got a duplicate account when they merged the accounts with the LockOn site), so I use one of them for my server and the other on my PC for playing. If you've bought both Ka-50 and A-10, then you can run one on the server while you fly with the other. The main issue you'll have with finding a dedicated server host is that there is no "dedicated server" version of the game. If you want to host a server, you need to run the full multiplayer UI, which means the computer it's running on needs a somewhat decent graphics card. Most dedicated servers will just have a very basic on-board graphic chipset which likely won't even allow the game to start up properly. So, if you do go that route, make sure to discuss your needs with the company before committing to renting a server. Another option is to look into colocation, in which case you'd buy the server yourself and then plunk it into a datacenter somewhere nearby (or far away, if you're willing to pay for shipping and for someone to install and configure it for you). That way you can control the hardware, test it out at home, etc. I definitely wouldn't look into a proper dedicated server until you've established a definite need for it. Since most of the flying is done cooperatively latency isn't much of an issue - I've played pretty happily on servers with 300ms+ latency. So, I'd just host it from home if you've got the spare bandwidth. ED have announced they're working on a dedicated server but that was back in like March 2011 I think and I haven't heard anything more, so I wouldn't hold my breath. Still, it may show up one day and then it'll be much easier to arrange hosting of the game in a remote datacenter.
chokko Posted January 13, 2012 Posted January 13, 2012 the dedicated vid card thing is annoying, but as long as its 512mb per the DCS system requirements, it shouldn't need to be too grunty i removed the gtx295coop that i had in my DCS dedi server, and replaced it with a cheap-as-chips Radeon HD6450 1gb 'silent' card...runs DCS-A10c as server fine with 3d rendering off. and saves 100W on idle power consumption, compared to the gtx295coop [sIGPIC][/sIGPIC]
Snoopy Posted January 13, 2012 Posted January 13, 2012 You can host BS2 missions on a A10C dedicated server I have not tried the opposite out , but it might It works...I purchased BS2 and use that to hose for the 25ths Dedicated Server which we fly A-10 primarily, very little BS2... v303d Fighter Group Discord | Virtual 303d Fighter Group Website
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