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Posted

Hey Folks, I'm new here , first n foremost, thanx for lomac and flamming cliffs..no doubt about that its the greatest sim that my eyes have ever seen.

 

My lil wish would be the possibility to create or have a "Touch n Go" waypoint for jets and maybe for Helicopters, it would give a lil bit more "lifing" to the Airbase. maybe as a loop waypoint so you could practise approach flights very nice together wit other jets!!!.

 

Eternal

Posted

welcome rida!

 

This is a good idea. Would also be nice to have the ability for them to rearm/refuel and attack additional or missed targets.

 

The ability for players/clients to spawn in the parking area at the same time as AI units on a specified airfield would be nice also ;)

is this ok?

Posted
Hey Folks, I'm new here , first n foremost, thanx for lomac and flamming cliffs..no doubt about that its the greatest sim that my eyes have ever seen.

 

My lil wish would be the possibility to create or have a "Touch n Go" waypoint for jets and maybe for Helicopters, it would give a lil bit more "lifing" to the Airbase. maybe as a loop waypoint so you could practise approach flights very nice together wit other jets!!!.

 

Eternal

 

Wherefore this? You have a Retunpoint RTN and a Landing point LNDG.

Fly to the landing point and look are just ahead of the runway! :D

Best Regards

Viper

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Posted

I think you misunderstood what ghostrida was asking for here viper. As far as I can see, he is asking for a "touch and go" waypoint for AI aircraft to use. I can sort of understand why he wants it but i personally feel there are more important features/fixes that need to be worked on than this. Just my opinion

Posted

Touch & go's for Ai would be nice, as would having them RTB, refuel/re-arm & rejoin, but I think being able to assign consecutive tasks to a group would be more useful - then you could do your touch & go, & for example if you assigned GAI, then GAI, then GAI to the same group they'd defend a space through time in the game & would suffer attrition (been trying to build a 2 - 3 hour mission using GAI to get planes into the air without having to be too precise about the start times, but once they're on final approach they'll not come back out for a new threat even if they were only in the air for a minute.)

Cheers.

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