DR. Thompson Posted January 31, 2012 Share Posted January 31, 2012 Hey all, Can someone confirm this for me... When evading a ARHM such as the dreaded r-77 you do NOT turn on your ECM When evading a SARHM you DO turn on the ECM Is this correct? Thanks in advance :) "When the going gets weird, the weird trun pro." -HST Link to comment Share on other sites More sharing options...
EtherealN Posted January 31, 2012 Share Posted January 31, 2012 When evading either, you just notch them, out-energy them, or out-gimbal them (depending on geometry)... Don't rely on your jammers for it. Also, your jammer needs warm-up time, so the missile will have hit you before your jammer is actually jamming anything. ;) Use the jammer to ensure that you are not fired upon in the first place. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
DR. Thompson Posted January 31, 2012 Author Share Posted January 31, 2012 Sorry let me rephrase... Does your jammer effect an inbound missles ability to maintain a lock either ARHM or SARH? "When the going gets weird, the weird trun pro." -HST Link to comment Share on other sites More sharing options...
DR. Thompson Posted January 31, 2012 Author Share Posted January 31, 2012 And aproximatly what is the warmup time for you ECM? "When the going gets weird, the weird trun pro." -HST Link to comment Share on other sites More sharing options...
EtherealN Posted January 31, 2012 Share Posted January 31, 2012 No. If you are launched upon, the launching platform has already achieved burnthrough and your jammer isn't doing anything for you. I am unsure if it affects active missile's pitbull-time, but if so the difference is on the order of delaying it for a second or two, no more, I expect. The jammer system in FC2 does not go further than reducing lock/ranging/etc ranges. 15 seconds, if I remember right. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
DR. Thompson Posted January 31, 2012 Author Share Posted January 31, 2012 Thanka for clearing that up much appreciated :) "When the going gets weird, the weird trun pro." -HST Link to comment Share on other sites More sharing options...
3Sqn_Sven Posted February 8, 2012 Share Posted February 8, 2012 Dr Thomp, the jammers are very basic in FC2 and what you are asking is not really modeled. If you just run with "once the missile is in the air, turn the jammer off" you will do ok. Then as EtherealN said, need to gimbal (I don't try this vs ARH) or run away. 3Sqn - Largest distributor of Flanker, Fulcrum and Frogfoot parts in the Black Sea Region Link to comment Share on other sites More sharing options...
ckelly14 Posted February 15, 2012 Share Posted February 15, 2012 Anyone know if ECM is modeled in the VNAO F/A-18 mod? Link to comment Share on other sites More sharing options...
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